Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?
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[*] The Dreadville map has been remastered.
[img]{STEAM_CLAN_IMAGE}/42776843/afe014771f524b574c1b9bb4a9d1e0b68c1d3d83.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/42776843/9dd8e8888955c64bf66b30383e01179d76dad148.jpg[/img]
[*] Inviting friends to join the game no longer requires a password.
[*] A navigation bar has been added at the top of the screen to display locations in the corresponding directions.
[img]{STEAM_CLAN_IMAGE}/42776843/f89d006bfef0c28dccbc2c4140763975aaa51acb.jpg[/img]
[*] Defense heavy machine guns now feature a crosshair.
[*] Unlocking of the military backpack has been changed from a blueprint to a research table.
[*] Added world creation option: Death Penalty. When turned off, items in the backpack are not dropped upon death (the default setting is off).
[img]{STEAM_CLAN_IMAGE}/42776843/cfc702b39b645004be18d8c0b71fbaaeae4dccd6.jpg[/img]
[*] Enemy health now increases with the number of players in the game, reaching the maximum health increase limit after 4 players.
[*] Unified UI logic: items can now be dragged in groups in the merchant store instead of being clicked individually.
[img]{STEAM_CLAN_IMAGE}/42776843/6dae32e69dc13d92a50d2d821e77698ccbd415ac.jpg[/img]
[*] The number of enemies in the Skull Camp has been reduced.
[*] Weapons can no longer be used with the scroll wheel on the helicopter.
[*] The hidden door at the Mutant Camp will now remain permanently open once opened.
[*] The size of the weapon display board has been reduced.
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Bug Fixes:
[list]
[*] Bug Fix: Resolved an issue where the blueprint for the homemade oxygen bottle could not be obtained from old saves.
[*] Bug Fix: Corrected some of the localization errors.
[*] Bug Fix: Addressed the disappearance of radiation levels after exiting and re-entering the game.
[*] Bug Fix: Fixed the issue with the pedal boat constantly veering to the left.
[*] Bug Fix: Resolved an accessibility issue with a safe in the Civic Center (it has been moved to another building).
[*] Bug Fix: The Smart Trigger (the machine in Dreadville) now includes blueprints for alloy and high-tech gun stocks.
[*] Bug Fix: Eliminated the exploit allowing weapon duplication at the weapon display board.
[*] Bug Fix: Optimized underwater terrain.
[*] Bug Fix: Fixed the issue of enemies floating in the air on Radio Island.
[*] Bug Fix: Corrected the slight veering to the left of the pedal boat while sailing.
[*] Bug Fix: Adjusted some building sounds that were too loud.
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