Update V.1.1

Version 1.1 is focused on fixing the Save game, but it brings some improvements, fixes and a small addition of content. - Some players still reported bugs when saving and loading the game, a new fix was made and now everything should work correctly; [b]**ATTENTION**, the game will still be able to use data saved in previous versions, but if you have seen any save game bug, such as the appearance of an empty fast travel point or loss of dialogue from an NPC, your saved data is in error, so I recommend that you delete the saved file or start a new journey. In addition, now, when resting at any Flame Lantern, a new save file will be created automatically, serving as AUTO-SAVE.[/b] - Improvement added to Chihiro's Upgrade system, now it is possible to see which status will be increased and what it affects the player's status, such as health points, strength and base attack power. - Added a small piece of information about the weapon efficiency scale, now when viewing item details it is possible to read "For: X% | Has X% | Ins: X%" This represents the weapon's attack gain based on its respective attributes. - Added a new HP bar system, now it is possible to see the amount of damage received before the bar effectively decreases (applicable to the player and bosses). - Added a message when clicking on "new game" if the player already has an adventure in progress; - Added a confirmation message to exit the game; - Added a message/tutorial about inubushi after defeating the boss; - Added a new mask: "Akiko's Hannya Mask", which can be obtained by defeating the enemy "Flaming Monk" in the "Momiji's Shrine"; - Added a new Katana: "Yoshio's Katana", which can be obtained by defeating the boss "Lord Yoshio". - Slightly reduced the brightness of some enemies that had flames on their weapons or bodies; - Fixed a bug that caused Inubushi to pass through the village entrance more than once, giving the impression that there was something interactable there. (His appearance should have been just a hint about the existence of the boss in the game); - Fixed a bug that caused Inubushi to walk too much during combat; - Implemented an Inubushi alert system, now he warns you about hidden items on the map. - Fixed the volume of Inubushi's footsteps (summoning). - Fixed/added some translations to English; - Small corrections to polygons and triangles on the map; - Small performance improvements.