The Legend of Peks is a game made using RPG maker MZ in under 100 hours. For the streamer IHasPeks.
Changes
+ Updated engine version
+ Reenabled Steam Achievements
+ Added Background checks for DLC
+ Added a new Achievement
+ Added a new soundtrack to the Lost Forest
+ Added a new progressive system in greenvale, making the centre island accessable by postgame
+ Changed the old man's dialogue in greenvale to reflect the above change
+ Changed the dialogue in the swamp area to remove real names (oops)
+ Changed Shane's dialogue at the grounded fallen temple postgame suggesting future content
+ The swamp area now fully heals the player after reading "the message"
+ Updated the swamp so the area can be revisited
+ Updated the card system to allow future expansion
+ Added toggle for ATB bars in battle
+ Added a changelog in the main menu
+ Added a credits option to the main menu
+ Added a twitch link to the main menu
+ Updated Credits
- Removed content made for Subratathon that does not apply to public builds
- Removed the F12 inspector
- Removed the F8 inspector
Fixes
* Fixed an out of bounds exploit in greenvale
* Fixed a bug where peks would become invisible after completing the game
* Fixed a crash loop on startup
* Fixed a crash when battling pepper for the second time
* Fixed a few spelling mistakes
* Fixed an error where a treestump was incorrectly labeled as a bucket in the lost forest
* Fixed a bug where the grounded fallen temple area was looped incorrectly.
* Fixed a bug where the speed increase from the swamp would persist
* Fixed a bug where the snow confetti would persist after visiting the swamp
* Fixed a bug where the cars in the city would continue through terrain
* Fixed a bug where the car crash enjoyer would pass through the tyre bridge