The Legend of Peks is a game made using RPG maker MZ in under 100 hours. For the streamer IHasPeks.
[h2]Check the changelog below for a list of updates included in version 1.14 of Legend of Peks[/h2]
[h3]Changes[/h3]
+ Updated engine version
+ Added discord rich presence
+ Added Steam Achievements
+ Added Support for DLC content
+ Increased G limit from 999 > 9999
+ Added a toggle to change active time battle modes
(you can now swap between active mode and wait mode)
[list]
[*] in active mode. time advances even while inputting commands
[*] in wait mode. time freezes when it is your turn or the enemy turn
[/list]
+ Added multiple speed increments for ATB charge time
+ Changed battle tutorial text to include these new changes
+ Added a secret dialogue if you are powerfull enough to defeat the training dummy
* Changed the outside colour pallette of the game to be less saturated and more lush
* Adjusted font size for better readability
* New default settings have been applied
- Removed waterfall area from postgame
- Removed all instances of personally identifiable information
- Removed temporary fixes used to aid progression in prerelease versions of the game
- Removed TouchUI from settings
[h3]Fixes[/h3]
* Fixed a bug where the game would crash after completion
* Fixed a bug where data for the ending cutscene was still present after reloading a finished save
* Fixed a crash when trying to battle pepper for the second time
* Fixed a bug where the training dummy would only full heal once.
* Fixed a bug where terrain would be inpassable when going back to the fallen temple during postgame