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Hey all! We’ve been updating the build a bunch. The tuning has been in flux but it’s settling in now. Thanks to everyone who took the time to give us feedback!
[h1][b]Tuning Changes[/b][/h1]
[list]
[*] Added a lot more air control to allow players to recover from falling off the level
[*] Prone ‘butt slide’ doesn’t allow you to spin or move
[*] Added wall jump for fast traversal
[*] Base player speed down, acceleration up
[*] Simplified kicking
[/list]
[h1][b]New Stuff[/b][/h1]
[olist]
[*] Added a crown for currently winning player
[*] New beam weapons and laser guns
[*] Added slow motion ending to rounds
[*] Player scores now tracked and shown on screen. 10 points = win.
[*] Player health is in, shown on screen with simple health bars and on players with Heart icons
[*] Added Seeker rockets, halberd, and a few other weapons
[*] Player spawn points randomized
[/olist]
[h1][b]Bug Fixes[/b][/h1]
[list]
[*] Fixed problem with friend list joining. Should work now; let us know if you have any trouble!
[/list]
[h1][b]Level Design[/b][/h1]
[olist]
[*] Made lots of levels bigger to accompany improved movement and tuning
[*] Added 5 new levels
[*] Moved prespawned weapons further from spawn
[/olist]
Thanks for playing! Be sure to stop by the discord if you have any thoughts about tuning or ideas and suggestions for new levels and weapons!
<3
-Webble