Update notes: v1.0.8

[b]Legend of Bum-bo v1.0.8 Patch Notes:[/b] [b]Bugs:[/b] -Fixed bug that wouldn't let you save sound setting edits. -Fixed bug that would get you stuck in options menu. -Fixed bug with Bum-bo the dead where if you canceled a spell of his it would cause issues. -Fixed audio bug where rerolling the board would cause sounds to stack. [b]Balances:[/b] Items: -Trap door now rewards 10 coins when used. -Magic 8 Ball now adds a wild tile to your next row. -Beckoning Finger now poisons the enemy it pulls. -Teleport now skips the room and moves you to the next room. -Brimstones mana cost has been lowered. -Snack mana cost has been lowered. -Trash Lid mana cost has been lowered. -Yellow belt now adds a 5% chance to dodge that stacks, this now lasts for the full room. -Dark Lotus now has a charge of 0. -Cursed rainbow now only spawns 3 curse tiles, its mana cost has also been lowered. Bosses: -Duke has gotten a buff! -Gibs has been reworked and buffed! -Pyre has gotten a buff! [b]New Additions:[/b] -15+ new sfx have been added. -Most bosses now have custom sound effects. -Bygone now has its own boss music and intro jingle. we have been having a hard time nailing down a few specific bugs that remain. if you have any extra info on when/why they happen or video of said bugs please send them our way so we can move away from bugs and into more game polish updates. remaining bugs we need help with: -Holding R to restart seems to soft lock the game if done in a specific way. -Using the Price tag spell in a specific way soft locks the game. -Using Guppys paw in a specific way soft locks the game. we are also still working on the treasure room cancel bug that happens sometimes when you are full of items, that should be fixed in the next udpate. till next week! -Edmund