Legend of Bum-bo v1.0.7 Patch Notes:
-Damage up needle now effects Bum-bo the Deads attack spells.
-Looping around the board and canceling a move now works.
-Sinus infection bugs on flipping enemies and bosses fixed.
-Fixed bug with egg beater that causes a crash.
-Fixed and readded Price tag spell.
-Fixed and readded metronome spell.
-Fixed visual bug on death screen showing game time as a giant number.
-Fixed needle cancel visual bug.
-The game shouldnt hang if not logged into steam anymore.
-Mirror haunt bug fixed!
-Flippers now have resistance icons.
-Fixed bug that caused leapers to not spawn from Tado kids.
-Fixed menu soft lock in casino.
Balances:
- 9 volt exploit removed.
- rainbow bag reworked to reroll items into items of the same type.
- egg beater now rerolls your current mana instead of the board.
- bosses at 0 health now die the moment they hit 0 instead of at the end of their turn.
- blind status effect now causes the enemy to damage itself if it misses and has a higher chance of missing.
-Bum-bo the Stout now starts with a soul heart!
-Bum-bo the Stout now gains +1 more mana with each tile combo made.
-Needles prices slightly raised.
-HP in casino now costs 2 coins (and 4 on everythings terrible)
-Mirror Haunt reworked to act more like Shy gals.
-Bum-bo the weirds puzzle flick spell now rounds down its damage when counting tiles removed.
New Additions:
- Steam Cloud support added!
- Added ability to skip intro credits.
- you can now hold R t restart your run.
- added the ability to pass on items in treasure rooms when full.
- new sounds for usable items
- new sounds for unlocks, enemy mana drain, enemy spawn and more.
with this update we should be clear on all major bugs (that we know of) and only have a small list of visual bugs to go. if you run into any soft locks at all with this update please report them to me on twitter or in the forums.
[url=]https://steamcommunity.com/app/1148650/discussions/[/url]
from here on out we will be focusing on doing weekly updates. outside of more bug fixes we plan on working on re-balancing items and bosses you felt sucked, so its a buff to the most commonly passed items, and easiest bosses. we also have a bunch of new SFX we will be adding and doing a polish pass on the most requested visual improvements!
thanks again for all the support, we have a few things planned for the new year and will def be doing a dlc next year for sure. we should also announce our console plans soon as well.
see you next week!
-Edmund