Update notes: v1.0.7

Legend of Bum-bo v1.0.7 Patch Notes: -Damage up needle now effects Bum-bo the Deads attack spells. -Looping around the board and canceling a move now works. -Sinus infection bugs on flipping enemies and bosses fixed. -Fixed bug with egg beater that causes a crash. -Fixed and readded Price tag spell. -Fixed and readded metronome spell. -Fixed visual bug on death screen showing game time as a giant number. -Fixed needle cancel visual bug. -The game shouldnt hang if not logged into steam anymore. -Mirror haunt bug fixed! -Flippers now have resistance icons. -Fixed bug that caused leapers to not spawn from Tado kids. -Fixed menu soft lock in casino. Balances: - 9 volt exploit removed. - rainbow bag reworked to reroll items into items of the same type. - egg beater now rerolls your current mana instead of the board. - bosses at 0 health now die the moment they hit 0 instead of at the end of their turn. - blind status effect now causes the enemy to damage itself if it misses and has a higher chance of missing. -Bum-bo the Stout now starts with a soul heart! -Bum-bo the Stout now gains +1 more mana with each tile combo made. -Needles prices slightly raised. -HP in casino now costs 2 coins (and 4 on everythings terrible) -Mirror Haunt reworked to act more like Shy gals. -Bum-bo the weirds puzzle flick spell now rounds down its damage when counting tiles removed. New Additions: - Steam Cloud support added! - Added ability to skip intro credits. - you can now hold R t restart your run. - added the ability to pass on items in treasure rooms when full. - new sounds for usable items - new sounds for unlocks, enemy mana drain, enemy spawn and more. with this update we should be clear on all major bugs (that we know of) and only have a small list of visual bugs to go. if you run into any soft locks at all with this update please report them to me on twitter or in the forums. [url=]https://steamcommunity.com/app/1148650/discussions/[/url] from here on out we will be focusing on doing weekly updates. outside of more bug fixes we plan on working on re-balancing items and bosses you felt sucked, so its a buff to the most commonly passed items, and easiest bosses. we also have a bunch of new SFX we will be adding and doing a polish pass on the most requested visual improvements! thanks again for all the support, we have a few things planned for the new year and will def be doing a dlc next year for sure. we should also announce our console plans soon as well. see you next week! -Edmund