Update Notes for November 9th

[h1]Additions:[/h1] [list] [*]Added counters to tokens. In Roman numerals up to 20 :) After 20 they are in regular numbers lol. Should be working in DM screen as well [*] Increased maximum map size to 180x180. Tested with new fog of war code, working great. Will likely make this limit user-adjustable in settings in the future [*] Changed how imported maps are stored internally. Should help with save/load times a little. More work needs to be done but about a 2x improvement on large maps now [/list] [h1]Next Up:[/h1] [list] [*] Add fog of war brush to DM screen [*] Complete an in-game tutorial and update web-based guide [/list] After those are complete, we should have feature parity with between the 2 versions :) [h1]Long Term Goals:[/h1] [list] [*] Finish rewriting how maps are stored internally. This is required in order to enable manual save-states. Should also help loading times slightly [*] Figure out how to do multi-phase (or multi-level) maps in a smooth way [*] Enable animated tiles (camp fires, flowing rivers, etc) [*] Add button to launch DM screen in browser without requiring login for multi-monitor setups [*] Add more free maps [/list] As usual, if you encounter any bugs please let me know. Thanks!