[list]
[*] Gameplay: Added checkpoints to Pizza Bear mission (after first wave and before final wave).
[*] Gameplay: Added checkpoints to water tower mission each time a part is delivered.
[*] Gameplay: Added mission objective progress bar for water tower construction mission.
[*] Gameplay: Reduced amount of reptoid centipede enemies on 'Strike in the Desert' mission that spawn in the reptoid alerted state.
[*] Bug Fix: In campaign select screen, the details should now show the correct 'next mission' where in some cases it would not.
[*] Bug Fix: All rescuable prisoners would look like the same variant after restoring from a checkpoint.
[*] Bug Fix: All oildusa eggs would look like the same variant after restoring from a checkpoint.
[*] Bug Fix: An extra fish would be caught when the submarine boss pops up after restoring from a checkpoint.
[/list]