Update Notes 8 Feb - Money updates, Production upddates, Bankruptcy!

Pro Wrestling Sim

Pro Wrestling Sim is a text-based pro-wrestling booking simulator. Control a wrestling promotion, decide your roster, and create storylines, feuds and matches where the winners and losers are in your hands.

[b]It's highly recommended that you run the Auto-Set Network Deals and Auto Set All Worker Contracts. These can be found in Edit Database > Helpful Scripts. [/b] Back again with our second release of the year! [list] [*] Added the ability for a company to go bankrupt, or be bought out by the user if their company is in a dire financial state. [*] Rebalanced network deals, production costs, and worker contracts [*] Promotions will cut their production levels and release workers in order to cut costs when finances are looking bad [*] Added two new Production options - Marketing and Back Office. Both come with bonuses to attendance and viewership, and are necessary to move up in levels (Regional to Cult, Cult to National etc) [*] Updated Production rules, so that instead of applying a multiplier to your segment score, they cap your final show score. [*] Added a financial chart on the All Promotions page, so you can see how each company is doing financially. [*] Widened the criteria for when you are at war with another promotion [*] Heightened the impact of losing a promotional war [*] Optimised a lot of UI and backend logic, so that the game should feel a lot faster and more responsive [*] Improved the performance of the Next Day Cycle to be at least twice as fast by my calculations [*] Added a little pop noise when Next Day cycle is over, for those who like to go do something else while the Next Day is simming. [*] Fixed bug with auto set scripts [*] Fixed bug where buttons were clickable on home screen [*] Fixed bug where dead people appeared in the top workers in New Game [*] [/list]