Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Dear Users,
Please find the list of fixes and adjustments included in this update below.
[h3]This latest update includes improved player mobility, UI/effect optimizations, skill balance adjustmenets, added NVIDIA Reflex 1.6 support, and many more improvements/fixes![/h3]
[img]{STEAM_CLAN_IMAGE}/36381617/6f5732f18a53f62d115e811ba7073ae2989f55b4.png[/img]
Fixes & Adjustments
[list]
[*][b]Updating NVIDIA Reflex to version 1.6 will further reduce input lag for mouse and keyboard.[/b]
[*]Increased player movement and dash speed by 20%.
[*]Adjusted size of enemy defensive armor gauge for visual improvements.
[*]Changed effect when enemy defensive armor gauge when it reaches 0 for visual improvements.
[*]Added sound effect when enemy defensive armor gauge reaches 0.
[*]Adjusted the sizes of boss HP and defensive armor gauges.
[*]Fixed issue in Closed Call where the wild boar in the car chase sequence does not move.
[*]Fixed issue where using shrapnel bomb on the wild boar will cause game to freeze.
[*]Fixed issue where interrupting Tian Yu Emperor's attacks with the Light Blade will cause Tian Yu Emperor to stop attacking player for a short period of time.
[*]Fixed issue where the effects and damage area of Ground Slash do not match up.
[*]Fixed issue where defending with the sniper rifle equipped will cause the scope to be displayed in the standard skin.
[*]Changed ammo text color.
*SG Special Ammo = orange, AR Special Ammo = green
[*]Adjusted the model of the yellow flowers in The Primordial Flood for performance optimization.
[*]Fixed issue where DLSS is nt recognized by certain graphics cards.
[/list]
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