Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Hello Wastelanders!
Patch 4 for Mad Max has been released today for PS4, Xbox One, and Win64/PC. A number of general fixes, including some issues with the map have been resolved. Support for the Steam Controller has been added with a number of other Win64 specific updates.
[u]General Updates for All Platforms:[/u]
[list][*]Map improvements and fixes.
[*]Fixed a problem with a draw bridge's winch in Great Watcher.
[*]Fixed an instance where The Jaw's locks couldn't be destroyed.
[*]Fixed several issues involving projects in Strongholds
[*]Improved performance in several locations
[*]Corrected a couple of annoying softlock issues
[*]Corrected how Warcriers would suddenly stop doing their job if Max would leave the area and then come back without disposing of them.
[*]Fixed a camera problem in some instances
[*]Fixed an instance where Insignias wouldn't be accurately tracked after being destroyed.
[*]Polish of collision meshes against the certain terrain and objects
[*]Fixed a couple of persistent UI issues
[*]Corrected the momentary inability to use Fast Travel after certain Wasteland Missions.
[*]General bug fixes[/list]
[u]Win64 Specific Updates:[/u]
[*]Steam Controller support added to the game.
[*]Fixed an issue where the Resolution defaulted to a lower setting. Saves should now retain the player selected Resolution.
[*]Fixed an issue where overall volume remained low after adjusting Volume settings.
[*]Fixed a problem with the Refresh Rate setting being reset to 24hz with the previous patch. Those settings now correctly persist through updates.
[*]Fixed a problem with remaining stuck in Jeet's Stronghold after completing the Dinki-Di's mission in some cases.
[*]Fixed a UI conflict issue for Settings not being saved when selecting an option with the mouse and then using the keyboard to change and confirm the change.
[*]Implemented a Virtual Keyboard for when accessing WBPlay credentials fields with a controller.
[*]Implemented a smoother loading screen transition across the screens when using a multiple screens display setup.
[*]Fixed missing images for certain keyboard functions in the Keymapping Options Menu.
[*]Corrected instances where the Pause menu would display incorrect control labels when switching between Keyboard+Mouse controls and a Controller.
[*]Fixed a navigation restriction problem after using Escape to exit certain menu panels.
[*]Fixed the problem with accessing a Challenge Category once that category was completed.
[*]Polished controls in the Map screen to avoid having the "Action" control result in placing a Marker in the map.[/list]