The Bloodline is a sandbox adventure RPG that lets you play your way. Reforge bonds between kingdoms, explore the wilds, craft and plan adventures and wield mighty weapons or magic as you prepare for what is to come…
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Harbingers,
A new update is now available, and we are ready to celebrate the [b]spooky season![/b] 🎃
Have you seen something strange moving through the fields, or is it just my imagination? 👀
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[i]Thanks to Juan for this amazing showcase trailer![/i]
[h2]HALLOWED EVE OVERVIEW[/h2]
The Everfall region of Elderheim is celebrating Hallowed Eve! Visit Woodhurst to take part in the festivities.
[list][*][b]New harvest themed weapons![/b]
○ The Corncleaver
○ Harvestlight Scepter
○ Harvest Warden’s Shield
○ Barbthresher Pitchfork
○ Baleshield
○ The Bramblethorn Rapier
[*][b]New Hallowed Eve clothing items[/b]
○ Scarecrow hats
○ Jack-o-Lantern Helms
[*][b]Special holiday enemies![/b]
○ Scarecrow Reavers have swarmed the Hills of Delvenaugh!
○ Fieldscourge – Large versions of the Scarecrow Reavers, also stalking the Hills of Delvenaugh
○ Gloomkin have risen from the ground and haunt the grounds around Wolfden Priory
[*][b]Added new village decor, including new Hallowed Eve themed village decorations![/b]
○ 3 pumpkins (Various sizes)
○ 2 jack-o-lanterns
○ 3 Haybales
○ Sunflowers
○ Scarecrow
[*][b]New Hallowed Eve questline[/b] - Flame of the Hallowed Harvest
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[h2]Bug Fixes[/h2]
[list]
[*]Fixed dialogue at Squalls End
[*]Fixed issue when paying off your bounty would take twice the amount of gold required
[*]Fixed many grammatical errors
[*]The new dragon and griffon mount can now be spawned via the favorite mount button
[*]Fixed item values for Armorer shop contents (buildable structure)
[*]Fixed issue with moonstone meteorites hitting the top of an areas bounds, making the mining nodes float high in the sky
[*]The “Abandoned Research” quest now auto completes when destroying the research
[*]Fixed issue where you could close Bishop Groves dialogue before accepting the next stage of his quest, locking you out of the questline
[*]Fixed issue with Esros dialogue where game could auto-save between quest states, leading to the player being locked out of the questline
[*]Fixed issue with ranking up after max rank in the Lionsmane resulting in becoming a Footman in the guild
[*]Fixed issue with Fletcher’s Fowl quest that would lock controls if you already had the items required for the quest before the quest was initialized
[*]Fixed issue that would cause you to have fewer stat points to spend if you level up multiple times at once
[*]Fixed issue with the cooking station in the Fletcher’s Fowl tavern causing the players mesh to remain visible after exiting the cooking menu
[*]Fixed issue where enemies in separate area would spawn when entering the Cavern of Frozen Echoes, causing lag
[*]Fixed issue with city “Kill X at Y” jobs not tracking correctly
[*]Fixed issue with overworld merchant windows now showing the correct amount of gold in the player’s inventory
[*]Fixed various dead-end dialogues
[*]Fixed issue where player would spawn inside or below the caravan during Caravan Ambush events
[*]Electrified Reposition now only works if you have the Electromancy passive unlocked
[*]Removed t-posing birds from Aviary building
[*]Fixed issue that would cause Goblin Mold to not properly spawn at the Harbinger Stronghold upon starting a new game
[*]As a Vampire, your mana and stamina will now properly drain when exposed to sunlight. This is amplified when you are blood starved.
[*]As a Vampire, your mana and stamina restore faster at night or when you are not exposed to direct sunlight
[*]Closing mount, companion and grapple mod windows no longer causes movement lockup when closing with the TAB key
[*]Spear of Chaos special attack can no longer be triggered while the weapon is sheathed
[*]Fixed issue with Night Vision skill that would cause on-screen widgets to be unclickable while the skill is active
[*]Fixed issue that would cause the third person action camera to remain after the Spear of Chaos special attack was completed if the player blocked during the animation
[*]Fixed issue where unequipping a shield while wielding a spear would cause spear skills to not work
[*]Added additional enemy spawn checks for enemy ambushes events
[*]Player can no longer activate skills while viewing a vista
[/list]
[h2]Adjustments[/h2]
[list]
[*] Reduced stone spear damage
[*] Reduced copper spear damage
[*] The lava level at the Immolation Forge is now saved, preventing saves from being stuck in the lava
[*] Added a 10 second cooldown to the Spear of Chaos special attack
[*] Reduced overworld event victory fanfare volume
[*] Swapped rune wheel requirements in the Infernal Crucible since it led to lots of confusion
[*] Climbing no longer modifies camera roll, preventing tilted camera placement when dismounting
[*] Dismounting while climbing manually or by running out of stamina will now force-reset your camera, further preventing any odd camera rotation
[*] Removed old, unused interior to Woodhurst Castle
[*] Fixed projectile issue with Emberspike skill. Should no longer duplicate and have an odd trajectory
[*] Added exposure range, which should help prevent areas from being too dark or too bright
[*] Changed required items for Alchemist building
[*] Reduced jump height increases per jumping level
[/list]
[h2]Additions[/h2]
[list]
[*]New enemies
○ Scarecrows Reavers. Slay these enemies to turn them back into regular old scarecrows, which you can loot for special holiday currency!
○ Gloomkin – Living pumpkins that toss fire and explode upon death as a last resort!
○ Fieldscourge – large versions of the Reavers!
[*]You can now craft small animal traps through the field crafting menu
[*]Added new Vampire skills:
○ Bat form: Transform into a bat!
○ Grave Hunger: Consume a corpse. Restores 50% of your health, mana and stamina and boosts health regen for 2 minutes
○ Tyrant’s Grasp: Hold out your hand, pulling weaker foes to your palm. With the enemy in hand, you can consume their life force by attacking (restoring a random stat with each hit), or throw them by blocking.
○ Heartwrench: Plunge your fist into the chest of an enemy. If they have less than 20% health, they will be killed instantly. Has a 40% chance to rip their heart out intact, adding it to your inventory. Deals unarmed damage * vampire level damage
[*]New Necromancer Skill: Shadow Scythe – Conjure a scythe and sweep it in front of you.
[*]New lute – Acorn Lute
[*]New Ultrasword – The Oathkeeper
[*]New potion type – Bat Form Potions
[*]Added 2 new locations of interest to the Hills of Delvenaugh
○ The Ironbark Bastion (Contains 2 puzzles)
○ Grove of Silent Oaths
[*] - Added new spellsong:
○ Mending Melody (The Hills of Delvenaugh)
[*]Added new companion: Itzel Delgado. A master woodcutter!
[*]New questlines:
○ Flame of the Hallowed Harvest
○ The Keeper’s Burden
[*]The Alchemist building now spawns a shopkeeper and a potion crafting table
[*]The Herbalist building now spawns a shopkeeper
[*]Added new item: Hearts, which can be consumed by vampires to extend their feed timer
[*]The Necromancer Shrine building now allows you to use the doors and perform the necromancer ritual
[*]The Graveyard building now spawns a shopkeeper who sells bones and the Undead weapon set
[*]The Fletcher building now spawns a vendor who sells ranged weapons and ammo
[*]Added simple Guild Overview window to the character sheet screen
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