Update | Hallowed Eve 🎃 Bug Fixes & more!

[img]{STEAM_CLAN_IMAGE}/35926972/07b9ec01187513a2262210fc954d7c145a7ff2c9.png[/img] Harbingers, A new update is now available, and we are ready to celebrate the [b]spooky season![/b] 🎃 Have you seen something strange moving through the fields, or is it just my imagination? 👀 [previewyoutube=JpsfITFEYoU;full][/previewyoutube] [i]Thanks to Juan for this amazing showcase trailer![/i] [h2]HALLOWED EVE OVERVIEW[/h2] The Everfall region of Elderheim is celebrating Hallowed Eve! Visit Woodhurst to take part in the festivities. [list][*][b]New harvest themed weapons![/b] ○ The Corncleaver ○ Harvestlight Scepter ○ Harvest Warden’s Shield ○ Barbthresher Pitchfork ○ Baleshield ○ The Bramblethorn Rapier [*][b]New Hallowed Eve clothing items[/b] ○ Scarecrow hats ○ Jack-o-Lantern Helms [*][b]Special holiday enemies![/b] ○ Scarecrow Reavers have swarmed the Hills of Delvenaugh! ○ Fieldscourge – Large versions of the Scarecrow Reavers, also stalking the Hills of Delvenaugh ○ Gloomkin have risen from the ground and haunt the grounds around Wolfden Priory [*][b]Added new village decor, including new Hallowed Eve themed village decorations![/b] ○ 3 pumpkins (Various sizes) ○ 2 jack-o-lanterns ○ 3 Haybales ○ Sunflowers ○ Scarecrow [*][b]New Hallowed Eve questline[/b] - Flame of the Hallowed Harvest [/list] [h2]Bug Fixes[/h2] [list] [*]Fixed dialogue at Squalls End [*]Fixed issue when paying off your bounty would take twice the amount of gold required [*]Fixed many grammatical errors [*]The new dragon and griffon mount can now be spawned via the favorite mount button [*]Fixed item values for Armorer shop contents (buildable structure) [*]Fixed issue with moonstone meteorites hitting the top of an areas bounds, making the mining nodes float high in the sky [*]The “Abandoned Research” quest now auto completes when destroying the research [*]Fixed issue where you could close Bishop Groves dialogue before accepting the next stage of his quest, locking you out of the questline [*]Fixed issue with Esros dialogue where game could auto-save between quest states, leading to the player being locked out of the questline [*]Fixed issue with ranking up after max rank in the Lionsmane resulting in becoming a Footman in the guild [*]Fixed issue with Fletcher’s Fowl quest that would lock controls if you already had the items required for the quest before the quest was initialized [*]Fixed issue that would cause you to have fewer stat points to spend if you level up multiple times at once [*]Fixed issue with the cooking station in the Fletcher’s Fowl tavern causing the players mesh to remain visible after exiting the cooking menu [*]Fixed issue where enemies in separate area would spawn when entering the Cavern of Frozen Echoes, causing lag [*]Fixed issue with city “Kill X at Y” jobs not tracking correctly [*]Fixed issue with overworld merchant windows now showing the correct amount of gold in the player’s inventory [*]Fixed various dead-end dialogues [*]Fixed issue where player would spawn inside or below the caravan during Caravan Ambush events [*]Electrified Reposition now only works if you have the Electromancy passive unlocked [*]Removed t-posing birds from Aviary building [*]Fixed issue that would cause Goblin Mold to not properly spawn at the Harbinger Stronghold upon starting a new game [*]As a Vampire, your mana and stamina will now properly drain when exposed to sunlight. This is amplified when you are blood starved. [*]As a Vampire, your mana and stamina restore faster at night or when you are not exposed to direct sunlight [*]Closing mount, companion and grapple mod windows no longer causes movement lockup when closing with the TAB key [*]Spear of Chaos special attack can no longer be triggered while the weapon is sheathed [*]Fixed issue with Night Vision skill that would cause on-screen widgets to be unclickable while the skill is active [*]Fixed issue that would cause the third person action camera to remain after the Spear of Chaos special attack was completed if the player blocked during the animation [*]Fixed issue where unequipping a shield while wielding a spear would cause spear skills to not work [*]Added additional enemy spawn checks for enemy ambushes events [*]Player can no longer activate skills while viewing a vista [/list] [h2]Adjustments[/h2] [list] [*] Reduced stone spear damage [*] Reduced copper spear damage [*] The lava level at the Immolation Forge is now saved, preventing saves from being stuck in the lava [*] Added a 10 second cooldown to the Spear of Chaos special attack [*] Reduced overworld event victory fanfare volume [*] Swapped rune wheel requirements in the Infernal Crucible since it led to lots of confusion [*] Climbing no longer modifies camera roll, preventing tilted camera placement when dismounting [*] Dismounting while climbing manually or by running out of stamina will now force-reset your camera, further preventing any odd camera rotation [*] Removed old, unused interior to Woodhurst Castle [*] Fixed projectile issue with Emberspike skill. Should no longer duplicate and have an odd trajectory [*] Added exposure range, which should help prevent areas from being too dark or too bright [*] Changed required items for Alchemist building [*] Reduced jump height increases per jumping level [/list] [h2]Additions[/h2] [list] [*]New enemies ○ Scarecrows Reavers. Slay these enemies to turn them back into regular old scarecrows, which you can loot for special holiday currency! ○ Gloomkin – Living pumpkins that toss fire and explode upon death as a last resort! ○ Fieldscourge – large versions of the Reavers! [*]You can now craft small animal traps through the field crafting menu [*]Added new Vampire skills: ○ Bat form: Transform into a bat! ○ Grave Hunger: Consume a corpse. Restores 50% of your health, mana and stamina and boosts health regen for 2 minutes ○ Tyrant’s Grasp: Hold out your hand, pulling weaker foes to your palm. With the enemy in hand, you can consume their life force by attacking (restoring a random stat with each hit), or throw them by blocking. ○ Heartwrench: Plunge your fist into the chest of an enemy. If they have less than 20% health, they will be killed instantly. Has a 40% chance to rip their heart out intact, adding it to your inventory. Deals unarmed damage * vampire level damage [*]New Necromancer Skill: Shadow Scythe – Conjure a scythe and sweep it in front of you. [*]New lute – Acorn Lute [*]New Ultrasword – The Oathkeeper [*]New potion type – Bat Form Potions [*]Added 2 new locations of interest to the Hills of Delvenaugh ○ The Ironbark Bastion (Contains 2 puzzles) ○ Grove of Silent Oaths [*] - Added new spellsong: ○ Mending Melody (The Hills of Delvenaugh) [*]Added new companion: Itzel Delgado. A master woodcutter! [*]New questlines: ○ Flame of the Hallowed Harvest ○ The Keeper’s Burden [*]The Alchemist building now spawns a shopkeeper and a potion crafting table [*]The Herbalist building now spawns a shopkeeper [*]Added new item: Hearts, which can be consumed by vampires to extend their feed timer [*]The Necromancer Shrine building now allows you to use the doors and perform the necromancer ritual [*]The Graveyard building now spawns a shopkeeper who sells bones and the Undead weapon set [*]The Fletcher building now spawns a vendor who sells ranged weapons and ammo [*]Added simple Guild Overview window to the character sheet screen [/list] [img]{STEAM_CLAN_IMAGE}/35926972/71efbd9bbaf463eb04db3d2b7d876320612c21ad.png[/img]