Update from the studio

Hello friends, It's been a while since we posted on We Are Legion: Rome's steam profile. This is due to several facts which we will lay down here. First of all, as some of you may know, the development for the game is on hold since 2022, since our previous publisher descided to cancel the project. After we regained the sole ownership of the game our goal was and still is, to bring WAL to PC and give you, gamers, a kick-ass slaughter set in ancient Rome times. [img]{STEAM_CLAN_IMAGE}/35443443/4260c8e4e62e792a5456b7f144536309fc38d607.png[/img] For the last ten months we were solely focused on Bandit Simulator, our first FPP game project. The game went through quite a revolution since the begining of the development. We managed to ship a second demo for the last Octobers Steam Festival and provided several updates for the demo already. There is still some work in front of the team but we are closer to closure than ever before. Our next goal is to secure a publishing deal for Bandit Simulator. Once this is done, we will gradually and consequently pick up We Are Legion: Rome 's development where we had left it back in April 2022. We are a couple of months short of creating a vertical slice that would showcase what we mean by "kick ass slaughter". If you played Dishonored, God of War or Ghost Runner, you should have a an idea. We are not going to create escuses for why the game is not here yet and why there was no posts from us. We were devoted to our other game project and as a small indie studio, we need to be smart and focus on sustaining ourselves before we jump all-in into further We Are Legion: Rome development. The game's return is inevitable, as was Gauls defeat. ;-) Thanks for reading and have a great week! Titanite Games