Devlog #4 - Victory and Roman Camp

[h3]Ave Legionaries![/h3] [url=https://store.steampowered.com/news/app/1120790/view/3025829894160745173]In the last Devlog we were sharing our equipment system idea. [/url] Today, we will talk about where to fix it and find reasons to break it again. Let's say we have just accomplished one of [b]Battle Scenarios[/b]. This is our Victory Screen: [img]https://i.imgur.com/BbUVrS9.png[/img] [i]Work in progress, might change at full release.[/i] Every Battle Scenario will contain both main and side missions listed on the left. Side missions will provide an extra reward, but since healing is limited during the battlefield (more below), it's a risk to reward choice if the Player wants to undertake the quest, especially since it is possible to fail a quest. The "Challenges" is part of the Cohort System we will tell more about in a separate Devlog as part of character progression. [b]Now we are back to our Camp, Victorious but wounded, and our armour is damaged.[/b] [img]https://i.imgur.com/GGHZxpo.png[/img] Battle Scenarios mainly aim to use the main combat mechanics without creating much disruption, while the Camp is a place to manage and explore. The Player can focus on searching for additional tasks, improving his characters' characteristics, interacting with NPC, and exploring the plot. Our first steps will be to visit a medic to heal ourselves and a smith to repair our armour. The medic will also supply us with bandages that are our only way to heal during the battle, but they will never heal us fully. The full capabilities of smith are yet to be decided as we are still brainstorming about equipment upgrades possibilities. His stock will depend on Cohort to which we belong. [b] After a recent battle, we were able to advance in cohort ranks! Time for an equipment upgrade![/b] [img]https://i.imgur.com/bLqwnDY.png[/img] [i]Join the Legion they said...[/i] The recruit's pay is not too high, so one must take additional activities to keep finances afloat. There will be possibilities to earn extra coin during the camp stage by doing additional labour and/or fighting on The Arena. We can receive Side Quests for both Battle Scenarios and Camp from NPC. We will hear Caesar's announcements here as well. The Arena is subject to the next Devlog, but it will be beneficial to visit Trainer first and spend hard-earned money to improve our fighting abilities and statistics. Cohort System and our finances limit the training capabilities of the Trainer. We will be able to: [list] [*] learn active skills like shield bash or kick [*] increase our statistics in strength, stamina and quickness [*] learn new attacks for each of the available weapons. [/list] The time we can spend at Camp is unlimited. Prepared and tired, we can finally come to our Contubernium tent and write a Letter to Mirabella... In the next Devlog, we will go further into legionary camp life. Stay tuned about We are Legion: Rome news by adding us to Your Wishlist! [i]Yours "We are Legion: Rome" Titanite Games Team. [/i] You can find more concept-arts and ask us anything on our [url=https://discord.gg/KZwTUYmXqv]Discord Server.[/url] [url=https://discord.gg/KZwTUYmXqv][img]{STEAM_CLAN_IMAGE}/35443443/5647bce5ee3f6ec8d87bfd3529904ac0b230aaea.jpg[/img][/url] https://store.steampowered.com/app/1120790/We_are_Legion_Rome/