[list]
[*]Enable roomscale movement in water
[*]Do not allow player to physically step over the end of an elevated platform and fall if teleport movement is enabled
[*]Submit depth textures to SteamVR
[*]Improve credits presentation: they now play at a fixed location in the map and bring you back to a menu level after they are finished
[*]Allied NPCs no longer push the player away during scripted walks if player ally collisions are disabled
[*]Allied antlions no longer block the player if player ally collisions are disabled
[*]Reworded some HUD hints
[*]NPCs use new weapon SFX
[/list]