[list]
[*]Revert depth buffer submission as it was not working properly with Oculus runtimes
[*]Revert NPC weapon sound updates as they were causing missing sounds
[*]Fix soft particle rendering artifacts
[*]Automatically crouch player when teleporting into tight spaces
[*]Adjust crouch view offset to give more consistent results when activating toggle crouch while partially physically crouched
[*]Fix Grigori never sending the cart if you teleport up the ladder to the roof
[*]Ensure all required Vulkan extensions are enabled even if SteamVR isn't already running when starting the game
[/list]