Update Early Access V2.1.0 - 31.01.2025

[b]Hello everyone! Update V2.1.0 Early Access is now LIVE![/b] We’re rolling out another update with gameplay improvements, visual changes, and bug fixes. Here’s what’s new: [h2]Map Changes:[/h2] • Ravenwood Manor is now set as the first map, and Crimsonwood House is now the second. [h2]Emote System Rework:[/h2] • The Emote Wheel has been removed—you can now play emotes using F1 to F8. • You can now see your character in third person while emoting. [h2]Gameplay Adjustments:[/h2] • Flashlight brightness adjusted. • Added a bright flare effect to the player's flashlight. • Tasks are no longer visible by pressing [TAB]. Instead, you’ll find them on a notepad located on the cleaning cart outside. • Info board inside the lobby has been updated. • Loading screen tips have been changed. • Ghosts now spawn based on a timer and on your progress in the mission • Inventory is now always visible. • Collected trash now appears as a UI icon until it is thrown away. [h2]Visual Improvements to:[/h2] [h3]Player’s View:[/h3] • Adjusted the color palette for a fresh visual experience. • Field of View (FOV) adjusted for better perspective. • Vignette effect updated for a more immersive feel. [h3]Ravenwood & Crimsonwood:[/h3] • Added dust effects for better atmosphere. • Changed all indoor and outdoor lights. • Added light flares for a more cinematic experience. • Adjusted fog density. • Lit candles now emit light, but ghosts can still walk through them (for now). [h2]Bug Fixes:[/h2] • Fixed a bug where the ghost spawn sound would play twice. • Fixed a bug where the mop appeared too large compared to the player’s character.