đŽ Hi everyone! [b]Update V1.1.2 is Live[/b]! đŽ
Weâve made some exciting changes in this update:
[b]⢠Voice Chat Remap:[/b] The voice chat system has been reworked to change based on the environment the player is in, adding more realism to in-game communication.
[b]⢠Flashlight Improvements: [/b]The flashlight is now bigger and brighter, making it easier to navigate. It will also dynamically adjust brightness based on the distance to objects you're looking at.
[b]⢠Voice Meter Added: [/b]Weâve introduced a voice meter so you can see when youâre speaking or shouting. (Hint: A new AI system based on audio cues is coming soon!)
[b]⢠Fog Adjustments: [/b]The fog has been modified on all maps. The outside areas are now clearer, while the interiors are darker, creating a more atmospheric experience.
[b]⢠Item Lighting:[/b] Items that need cleaning no longer have a dim light in the dark, making the task more challenging and immersive.
[b]⢠Item Positioning:[/b] Weâve moved the position of certain items for better visibility and gameplay flow.
[b]⢠Post-Processing Tweaks:[/b] Post-processing has been adjusted to enhance the overall visual experience.
[b]What's Next?[/b]
đ Big things are coming next week! Weâre launching another big update featuring the highly anticipated "[b]Laboratory[/b]" map, bringing new levels of horror to explore.
We havenât forgotten about your requests for customization options! Expect [b]new costume colors, along with the introduction of gloves, and customizable skin and hair colors[/b].
[b]We are also preparing for:[/b]
⢠A new ghost based on sound, making the game more intense.
⢠A new lobby available for purchase with in-game money.
⢠Major environmental sound changes that will enhance the overall immersion.
Stay tuned for these awesome updates, and as always, [b]thank you for your feedback and support[/b]! đť