Grow your own worlds and nurture a deep natural connection with everything they hold. See your actions change the world for better! Bring the Evertree back to life in this breathtaking world-crafting sandbox, with life management and adventure elements.
[img]{STEAM_CLAN_IMAGE}/40670768/74b76f484a40026b3888341accf61ee2f0cdb6a8.png[/img]
[h2]New features and improvements:[/h2]
[list]
[*] Builderkin have expanded the variety of caves you see on worlds
[*] Traderkin has setup a new trade area. Where-ever shall you find it...?
[*] Traderkin has expanded shop inventories
[*] The Everkin have expanded the range of items they will trade Everkoin for.
[*] World Seeds can now be released as soon as they are planted
[*] Coppertop is now accepting a new range of tasty treats that can be used for Alchemy
[*] Builderkin have upped the decoration placement cap per a town area (this will be a PC only update)
[*] Builderkin should stop making some bad decisions about where they build town objects
[*] Puzzlekin says the puzzles shouldn't be puzzling anyone anymore!
[/list]
[h2]Fixes:[/h2]
[list]
[*] The Reportkin have been working to get Stats on worlds reporting correctly
[*] Updates to Book lighting in various environments (was too dark/too bright in some areas)
[*] Front end being too bright when exiting certain areas of the game
[*] Player getting stuck in places (various fixes here)
[*] Updates to Nature Reserve cameras for keyboard and mouse users
[*] Some updates to grass clipping and character clipping
[*] Updates to seating positions being offset on some chairs and couches
[*] Pallas should stop following you around the world 😄
[*] Fix for Arralyn bakery quest not completing if she is assigned to bakery before quest begins
[*] 500 miles achievement no longer includes Kazumi travel
[*] NPC laugh lines fixed
[*] Community garden looks more 'garden-y'
[*] Fixed an issue where screenshots didn't always match the actual save location
[*] Fixed issues where planters were spawning under ground
[*] Total time played will display correctly now
[*] Big trees should be choppable!
[*] Reduced the size of the Everkid talk interact
[*] Chests and other items in caves don't reset any more
[*] Other fixes (everkid sized (aka little) fixes that are too long to list)
[/list]
We hope you enjoy! [img]{STEAM_CLAN_IMAGE}/40670768/631b0526ae980eaa6da32838d29d0b5ace9e094c.png[/img]