Update - Build 1.0.0.60

Hi folks, I've just put out an update for the game. Here is a list of what has changed: [list] [*]Added a guard-for-hire NPC to the Void, allowing players to hire up to 4 guards to protect their C.A.N. from C.A.N. Openers. [*]Fixed an issue where torches could be placed within the C.A.N. walls of the Void. [*]Fixed an issue where Spirits could damage the player's C.A.N. by hitting the C.A.N. walls within the Void. [*]Fixed an issue where repair kits could be used to repair the player's C.A.N. while being close to C.A.N. walls within the Void. [*]Removed a fade-to-black object that was created when relaying from the C.A.N. to the Void, which will no longer despawn enemies or create a loud stacking sound effect. [*]Players can no longer relay to the Void when C.A.N. Openers are present. [*]Rebuilt the Void's C.A.N. and repositioned the NPC vendors within. [/list] [img]{STEAM_CLAN_IMAGE}/39148619/a0eda4f12298300c3122808bca4af314bc4d9137.png[/img] [img]{STEAM_CLAN_IMAGE}/39148619/d56e578d773830f935c131731e6bd73ecf63eb79.png[/img] -Wanech