Hi folks,
I've just put out an update for the game. Here is a list of what has changed:
[list]
[*]Player damage now matches the default amount of damage that turrets do, and scales identically when using Weapon Upgrade Parts.
[*]Fixed a visual bug related to map borders caused by previous brightness update.
[*]Allocating S.E.L.F. points to Strength or picking up Strength tabs will now grant +15 Max WT per point, compared to the previous amount of +5. This should prevent near-constant over-encumbrance in the late-game.
[*]Reduced the overall time it takes for a turret upgrade to finish. Instead of this taking 11 seconds, it now takes 5.5. This should allow for faster and more efficient progression with turrets.
[/list]
[img]{STEAM_CLAN_IMAGE}/39148619/898966651afb454a6b2b6ab350b1b9987a38331c.png[/img]
-Wanech