Artistic and Magnificent Combat Action, incredibly satisfying combos! Numerous characters, hundreds of moves! This unique action roguelite game will bring you an experience that exceeds expectations.
[img]{STEAM_CLAN_IMAGE}/43561596/ad0cba581b01d459a71da5d5a2219f83a9a8f9ca.png[/img]
[h3]# New Content[/h3]
* Added a new Poison Tactic: Potent Poison;
[h3]# Optimizations[/h3]
* You can delete the current Evotype while keeping the other resources and data you got during the Mind Training settlement;
* Improved interface display and interaction logic for Potential Trial;
* You now have a brief invincibility after teleporting in Space Omega;
* Taokaka's Potentials [Heavy Strike] and [Watch your feet!] will no longer displace by default but can be adjusted with directional keys;
* Improved descriptions for some Potentials;
* Increased numerical strength for Mind Crystals [Indestructible], [The More The Merrier], [Domination], [Take Initiative], [Potential Discovery], and [Expanded Foundation];
* Increased numerical strength for positive effects [Skill Damage Increased], [Speedrun Reward], and [No DMG Reward];
* When the Entropy Affix [Standard Enemies spawn more] is activated, it will no longer respawn shielded charging enemies;
* The Mind Crystal [Discount] will no longer affect options influenced by the [When exchanging items, there are fewer options];
* Blackhole-induced slowdown will no longer affect spawning enemies;
* Tactics [Summon Tentacle] and [Summon Slime] have been changed to trigger automatically;
* Tactic [Place Mine] has been changed to trigger by crouching;
* Tactic [Spreading Toxin] will inherit the poison strength from defeated enemies when applying poison to new enemies;
* Tactic [Poison Contamination] changed to stun enemies after a period.
* Add new VFX intensity settings for Tactic and Other VFX in the game setting;
[h3]# Battlefield[/h3]
* Fixed an issue where Ragna's recovery effect became abnormal after discarding certain Potentials;
* Improved anti-cheat measures to enhance detection and banning of cheating;
[h3]# Bug Fixes[/h3]
* Fixed an issue when Noel's Potential [Type XIII: Revolver Blast] was used on the ground and could not be used again after landing;
* Fixed an issue where Ragna's Legacy Skill [Death Spike] might not deal damage when released in mid-air;
* Fixed an issue where halfway through Taokaka's Skill [Spinny-Spinny!], using [Attack Meow Pow!] would reset SP;
* Fixed an issue where Hakumen's Potential [Kandachi] could not damage enemies during a dash;
* Fixed an issue where elite enemy attack animations might disappear when characters jump too high;
* Fixed an issue where the Entropy Affix [The combat of each phase has a {0}-minute limit] would kill the character;
* Fixed an issue where some enemies in Space Omega behaved abnormally when the Entropy Affix [Some of the Standard Enemies attack faster] was active;
* Fixed display errors for Tactic icons and positions in the Tactic Tree;
* Fixed an issue where having both Tactics [Summon Whirling Blade] and [Consecutive Blade Rings] caused [Consecutive Blade Rings] not to work;
* Fixed an issue where the Tactic [Fatal Rend] also affected the character;
* Fixed an issue where the Tactic [Ice Spike Respawn] summoned too many ice spikes.