Update Alpha 0.71.9x “Remapping of Mines”

Blood of Magic

Blood of Magic is a small open world role-playing game with turn-based battles. Other elements include crafting, town management, recruitment, and exploration which help improve your experience in Auguston.

Patch Notes: Caves Remapped -Caves are still broken up into 3 separate zones. However, each zone has had its corridor lengths reduced. This is to prevent players from wasting time running around. -Alternatives entrances have been removed and the play can only enter either from the mining entrance in the Ogre camp or from Auguston Village. We will add other methods to enter and leave other sections of the cave in future update. -Each section has been reorganized in where rooms are etc. This direction of the caves makes more sense in a lore sense and follow the quest chains more accurately. -Optimization of all cave sections, caves should have a much better fps and a lot quicker load times due to the new remaps. -New door entrance added to front of mines. Initially door will be locked for new players and will be unlocked after completing “Turncoat” and receiving the Mining Key. Players loading olds saves should already have doors unlocked. -Blacksmith Quest Chain now gives one last quest to go back to Korith (where you will receive the ming key) -Minor Typo Fixes -Minor Shader Optimizations Note: We have not forgotten about the recent bugs and have been working on them. We hope to have those released as soon as possible. Thank you, Stoneworks Games