Update 7.5.1 | Bugfix Patch

Dead by Daylight

Dead by Daylight is a multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught and killed.

[img]{STEAM_CLAN_IMAGE}/11814497/0fa3c4e4a82580cea2fea0e4360d8a308bc68539.png[/img] [h2]Release Schedule[/h2] [list] [*] Update releases: 11AM ET [*] Note: Update times may vary slightly. [/list] [h2]Content[/h2] [h3]Killer Adjustments - The Blight[/h3] [b]Addons[/b] [list] [*] Adrenaline Vial [list][*] Increases maximum Rush tokens by 2. [*] Increases maximum Rush look angle by 20 degrees. [*] Decreases Rush turn rate by 55%. (re-added functionality) [*] Increases Rush speed by 5%[/list] [*] Compound Thirty Three [list][*] Rush cannot be performed more than 2 times (new functionality) [*] Increases Rush turn rate by 33% (slightly adjusted functionality) [*] Increases Rush duration by 33% (new functionality)[/list] [/list] [h3]Killer Adjustments - The Hillbilly[/h3] [b]Addons[/b] [list] [*] Greased Throttle [list][*] Decreases recovery time after using the Chainsaw by 8% [*] This effect does not apply while in Overdrive (new functionality)[/list] [*] The Thompson's Mix [list][*] Decreases recovery time after using the Chainsaw by 12% [*] This effect does not apply while in Overdrive (new functionality)[/list] [/list] [h3]Killer Adjustments - The Onryo[/h3] [b]Killer Power[/b] [list] [*] Removed the Condemned cooldown [*] Increased the number of Condemned stacks that lock in when a Survivor is hooked to 3 (was 2) [*] Increased the Projection movement speed boost duration to 2 seconds (was 1.5) [*] Increased movement speed while Manifesting to 4 m/s (was 3.68) [/list] [h3]Events[/h3] [list] [*] Modifier: Lights Out will be active from February 7, 2024 11:00am ET to February 14, 2024 11:00am ET. [*] A Modifier: Lights Out event Tome will also open while the Modifier is active. [/list] [h2]Bug Fixes[/h2] [h3]Archives[/h3] [list] [*] The Brand New Part Skill Checks no longer award progress for Archive Quests requiring succeeding Generator Skill Checks. [/list] [h3]Achievements[/h3] [list] [*] The Nerves of Steel achievement now properly tracks Skill Checks. [/list] [h3]Audio[/h3] [list] [*] Fixed an issue where The Good Guys laugh could overlap the Slice & Dice scream [*] Fixed an issue that caused no sound to be heard when an invite is accepted. [*] Fixed an issue that caused all the Killers sounds to be muted when opening the option menus in-game. [*] Fixed an issue where the End Game Collapse bell sound wasn't heard. [/list] [h3]Bots[/h3] [list] [*] Bots no longer run away from a Killer on a different floor. [/list] [h3]Characters[/h3] [list] [*] Fixed an issue where The Good Guy's "Wedding Dress" torso stretches and distorts when selecting the outfit icons. [*] Fixed an issue that caused The Hag to be unable to move in any direction when attacking while carrying a Survivor. [*] The Plague no longer has a 1 second cooldown before being able to attack after performing Vile Purge. [/list] [h3]Environment/Maps[/h3] [list] [*] Fixed an issue in Shattered Square where blockers prevented the killer from getting to a hook [*] Fixed an issue in Midwich Elementary School where items could be hidden under rubbles [*] Fixed an issue with the Harvester where bots could get stuck [*] Fixed an issue with the crashed Bus where Bots would not leave there position [*] Fixed an issue in Underground Complex entity effect were clipped near a hook [*] Fixed an issue in Mother's Dwelling where the nurse could not blink through railings around the house [*] Fixed an issue with the collision on a maze tile in Pale Rose [*] Fixed an issue in the Underground Complex where the The Singularity's Biopods would not stick to the walls properly [*] Fixed an issue in the Dead Dawg Saloon map where a collision would block the players from navigating as intended. [*] Fixed an issue in Eyrie of Crows where The Demogorgon could shred through different obstacles from the hill tile [*] Fixed an issue in Shattered Square where an invisible collision was blocking the players navigations [*] Fixed an issue where an unready Survivor could switch to the Killer role when attempting to start a Trial in custom matches. [/list] [h3]Perks[/h3] [list] [*] Fixed an issue that caused the Healing speed buff for Circle of Healing not to apply when the medkit runs out of charge while healing. [*] The Save the Best for Last Perk now correctly grants 4% decreased attack cooldown instead of 5%. [*] The Champion of Light perk properly grants the Hindered effect when the Killer is blinded while carrying a Survivor. [/list] [h3]UI[/h3] [list] [*] Fixed missing SFX when a player joins or leaves a party [*] Fixed an unresponsive Daily Rituals button in the Main menu when coming back from a Killer Lobby or the Archives [*] Fixed an issue where the cursor could be visible/movable during the intro cinematic [/list]