We hear a lot about level designers in games. Voice actors, concept artists, big directors. Kate Edwards is none of those things. She is a geographer. It seems like an odd job for the games industry, but the more you learn about her work, the more it feels essential. Edwards is hired by studios to cast her geo-eye over the shuffling NPCs of sci-fi space stations, to examine tiny markings in the giant buildings of first-person shooters, and inspect the maps of sprawling fantasy realms. She s there to ask one thing: is this game being ignorant? The answer is often yes .