UPDATE #61: CAMERA AND SOUNDS

Heart&Slash

Fight as Heart, an innocent robot fighting to escape the grip of mindless machines in a future where humans are no more. A fast-paced 3D brawler with roguelike elements set in a colorful yet desolated world.

Hello. Once again, we bring a small update (actually, two in one, as we discovered a small issue that we rectified before uploading the previous version). The most important bit is that now the first person camera used by specific equipment will, by default, be rotated with the camera controls, instead of the movement controls. That means, by default, with the mouse or the right analog stick. Another relevant change involves fixing the explosion sound of an attack by B-DSS and the Super Elite bots, which was not configured. We have also made some small changes to configurations and code, to improve memory management a little bit. The difference is not that noticeable, but should avoid some stuttering in low-spec PCs. And we leave you with the changelog: Version 1.1.5 [list] [*] Fixed bosses briefly dissapearing during their intro animations. [/list] Version 1.1.4 [list] [*] Improved performance of animations. [*] FPS camera is by default controlled with camera keys. [*] Slight improvement to memory management, reducing ocassional stuttering. [*] Fixed explosion sound in B-DSS and Super Elite. [*] Adjusted the display of leaderboards, so the colours have better contrast and elements are easier to distinguish. [/list] Cheers from the team!