Update 6 is Live!

Super Lovely Planet

A Simple 3D Precision Platformer

So a bug was discovered where under a certain framerate the player character (Yellow Ball), instead of responding to player input like every other well mannered video game character, would decide to absorb the power of the sun and expand into a magical ball of emissive energy to instantly become one with the end point and finish the level. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27740404/ff50a2f390fcfda57415fbe5217fbef9cec3f8da.jpg[/img] Obviously, the root cause of the issue was a third party plugin I downloaded from the Unity Asset Store. I've disabled this "Google Deep Mind AI" plugin, so everything is working fine now. I'm quite certain no other features were affected with this change. Apologies to those of you who were already plotting to pull out your charger cable and spin up a few instances of Photoshop to decrease the framerate and insta-win the difficult levels. You can't do that anymore. Cheers