Update 6.12.2024

[img]{STEAM_CLAN_IMAGE}/12590736/71d2769d31b2a1e37ad79f0ef1bee88118bf06c7.png[/img] Hi everyone, Today's update features a collection of improvements to many areas of the game, including new rule variations for straight pool to enable higher runs. See below for a full breakdown. [b]14.1 STRAIGHT POOL[/b] [list] [*] Added rule variations to turn off ball/pocket nomination, and also allow a free shot after a re-rack when 14/15 balls have been potted. High runs made with non-standard rules will qualify for 'Player 1' and 'All Players' leaderboards. Standard rules are required for 'Online' leaderboard entries. Rule variations apply to both offline and online multiplayer matches. [/list] [b]MENUS[/b] [list] [*] Improved visibility of 'Play' buttons in main menu, when starting a new game. Also added option to select button design with contrasting colour. See 'Options > Display > Menus > Play Button'. [*] Fixed issue where list of potted balls in 'Match Information' screen would sometimes be mis-aligned after loading a saved game. [*]Tweaks to tournament and multiplayer lobby screens. [/list] [b]CONTROLS[/b] [list] [*] Adjusted gamepad right stick sensitivity to help prevent accidental left/right camera rotation when trying to adjust camera height using up/down motion. [/list] [b]USER INTERFACE[/b] [list] [*] Fixed issue where in-game notice capsule would sometimes show wrong notifications during a multiplayer match. [/list] [b]CAMERAS[/b] [list] [*] Fixed issue where first person camera sometimes could not be rotated left/right when zoomed out to look around table, with fast aiming mode enabled. [*] Fixed issue where TV camera would rotate at wrong speed during slow motion replay, when using arrow keys or gamepad right stick to make adjustments. [/list] [b]SAVED GAMES AND REPLAYS[/b] [list] [*] Fixed issue where 'Restore' button would not work correctly after loading a practice game that was saved when a game had ended. [*] Fixed issue where leaderboard snooker breaks and straight pool runs sometimes would not play correctly if recorded from a recovered game after using ALT+F4. [*] Fixed issue where saving an offline game when invited to play a multiplayer match would cause errors when resuming the offline game, if a 'practice save' was attempted during the multiplayer match. [/list] [b]FILE AND MEMORY MANAGEMENT[/b] [list] [*] Improved auto-removal of unused and temporary save files. [*] Reduced and optimised memory use in game. [*] Other minor fixes and enhancements. [/list]