Update 54: V 1.049.0 - Community Update 4, part 2

[img]{STEAM_CLAN_IMAGE}/10379584/8322f0bceacb91ee53dbf8dc3a971dae8e84a1ad.jpg[/img] [h1]Update 54: V 1.049.0[/h1] [h1]Community Update 4, part 2[/h1] [h1]Change Log[/h1] [h2]Highlights[/h2] [list] [*] Soviet human model and helmet update - Added over 560 new Soviet human models - Removed old/outdated Soviet human models - Updated breed (soldier) files - Replaced all existing Soviet head-wear with new models - Added 140 new Soviet head-wear model variations [*] Added Frontlines Maps: - 1v1 Karjala [Talvisota] - 2v2 Tali Ihantala [Talvisota] - 4v4 Mannerheim Line [Talvisota] - 1v1 Operation Cobra [Liberation] - 2v2 Bastogne [Liberation] - 3v3 Normandy [Liberation] - 4v4 Siegfried Line [Liberation] [*] Increased CP for Frontlines Defender side from (110, 140, 170) to (125, 150, 175) [/list] [h2]Single Player[/h2] [list] [*] Fixed gaps on the terrain on DCG Laisniemi [*] Fixed in USA mission: Battle of the Bulge [SKIRMISH] - 3 soldiers using invalid building place slots [*] Fixed in USA mission: Dropped into the Fire - a case in single player or coop with friendly fire off, where if player manned AA guns task, then it could not be destroyed [*] Fixed in GER mission: Among the Heavens - a sequence of events that could block final end game [*] Fixed in RUS Skirmish Mission: "Battle of Smolensk" some soviet soldiers having German bandages [/list] [h2]Multiplayer[/h2] [list] [*] Added Frontlines Maps: - 1v1 Karjala [Talvisota] - 2v2 Tali Ihantala [Talvisota] - 4v4 Mannerheim Line [Talvisota] - 1v1 Operation Cobra [Liberation] - 2v2 Bastogne [Liberation] - 3v3 Normandy [Liberation] - 4v4 Siegfried Line [Liberation] [*] Updated in Frontlines that the spawn positions change only if first flag of a phase is fully captured, instead of just being contested [*] Updated panzer5a to use "heavy tank" unit timer modifier for Frontlines instead of medium tank [*] Updated cool-down of all armored vehicles in wheeled vehicle tab with 30 second cool-down, to be in line with 60 second cooldown of other armored vehicles [*] Moved gameDuration lobby setting for Frontlines into Advanced section [*] Increased CP for Frontlines Defender side from (110, 140, 170) to (125, 150, 175) [*] Increased Frontlines unit timers modifier for Attacker infantry from 0.33 to 0.66 [*] Increased Frontlines unit timers modifier for Attacker and defender vehicles from 0 to 1 [*] Increased Frontlines unit timers modifier for Attacker light tanks from 0.25 to 0.5 [*] Increased Frontlines unit timers modifier for Attacker medium tanks from 0.75 to 1.0 [*] Increased initial unlock timer for m36_gmc_late from 360s to 720s [*] Reduced cost of doctrine 90mm_m1a1 from 800 to 650 mp to reduce its score [*] Reduced command point cost of 82nd_crew to be same as other crew types [*] Fixed crash in Frontlines game mode (> scene:quant:ge) related to type-o for map point/spawn setup [*] Fixed timed explosives, detonating in humans hands not having an activator, giving the "world" credit for the kills instead of the human [*] Fixed issue with AI pathing of edge of bridges on 3v3_voronezh by adding invisible pather service entities to bridge edges [*] Fixed missing building and floating wood stacks on 2v2 Olshanka [*] Fixed entities under the terrain on frontlines/2v2 Tali-Ihantala [*] Fixed USA late war 101st_crew missing MP and CP cost [*] Fixed missing small icons for 2 squads [/list] [h2]Everything Else[/h2] [list] [*] Soviet human model and helmet update - Added over 560 new Soviet human models - Removed old/outdated Soviet human models - Updated breed (soldier) files - Replaced all existing Soviet head-wear with new models - Added 140 new Soviet head-wear model variations [*] Added friendly_fire flag to bullet and blast damages (can be checked in interaction script) [*] Added the chinstrap on SSH39-40 helmets down [*] Added new sapper variants human models [*] Increased blast resistance of pillbox and build-able Finnish 45mm_pillbox to require a 105mm or greater to break [*] Updated Finnish version of BT-5 and T-26 M1933 to NOT have mantlet lights and turret antenna [*] Updated head-wear of some Soviet soldiers to add more variety [*] Updated all soviet engineer pioneers with the the pioneer shovel [*] Updated Soviet Marines head-wear with more randomization [*] Updated Soviet Marine head-wear, removed red star from SSH36 helmets and gave pilotka variations to soldiers [*] Fixed issue introduced in v1.048.0 where vehicle secondary weapons do not shoot when in direct control [*] Fixed vehicle move behavior for AI controlled units to stop and engage enemy, instead of moving to flags/capture zones (same behavior before last patch) [*] Fixed commander pose of all 40mm Bofors variants [*] Fixed enumerator bone relocated onto shield component for KV1_40e [*] Fixed wrong fuel type on some BT, T28 and T35 models [*] Fixed position of break lights on M7B1 [*] Fixed T-34-76 41 engine part's pivot bone problem [*] Fixed Finnish version of the 7.5cm Pak 40 and 5cm Pak 38 to have winter textures (used German textures as place holders for now) [*] Fixed flashing of base vehicle sprite in vehicle view when being repaired [*] Fixed missing roof volume for pillbox (Liberation entity) [*] Fixed a wooden fence door missing obstacle [*] Fixed grouped wooden barrel entities from playing crush FX infinitely when contacted by moving emplacements [*] Fixed obstacles and garrisons for train station tower [*] Fixed German bazooka ammo having blast-waves from interaction code instead of the ammo [*] Fixed Brandenburger late war soldier having too low rifle ammo [*] Fixed missing human movement sound fx for "rock" terrain fx [*] Fixed ssh35 helmet references in various soldier files (breeds) and missions with ssh36 equivalent [*] Fixed missing textures for veshmeshok gear [*] Fixed sapper breeds referencing wrong human models [*] Fixed Soviet Naval helmet textures [*] Fixed soviet capes mesh [*] Fixed soviet paratroopers get their characteristic smock in mid war and paratrooper helmet [*] Fixed missing material for ushanka [*] Fixed missing snow texmod to cossack cloak [*] Fixed commissar cap [*] Fixed ammo wrong pouches on several soldiers [*] Fixed all soviet paratroopers use the jumpsuit [*] Fixed various localization issues [*] Fixed soviet localization for soviet border guard militia [*] Removed Tsarist navy insignia from Soviet Naval Helmets [/list] r506-791 [img]{STEAM_CLAN_IMAGE}/10379584/a805e11080838adaddfd9d9cf03d5c8d4620a893.jpg[/img]