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[h1]Update 54: V 1.049.0[/h1]
[h1]Community Update 4, part 2[/h1]
[h1]Change Log[/h1]
[h2]Highlights[/h2]
[list]
[*] Soviet human model and helmet update
- Added over 560 new Soviet human models
- Removed old/outdated Soviet human models
- Updated breed (soldier) files
- Replaced all existing Soviet head-wear with new models
- Added 140 new Soviet head-wear model variations
[*] Added Frontlines Maps:
- 1v1 Karjala [Talvisota]
- 2v2 Tali Ihantala [Talvisota]
- 4v4 Mannerheim Line [Talvisota]
- 1v1 Operation Cobra [Liberation]
- 2v2 Bastogne [Liberation]
- 3v3 Normandy [Liberation]
- 4v4 Siegfried Line [Liberation]
[*] Increased CP for Frontlines Defender side from (110, 140, 170) to (125, 150, 175)
[/list]
[h2]Single Player[/h2]
[list]
[*] Fixed gaps on the terrain on DCG Laisniemi
[*] Fixed in USA mission: Battle of the Bulge [SKIRMISH] - 3 soldiers using invalid building place slots
[*] Fixed in USA mission: Dropped into the Fire - a case in single player or coop with friendly fire off, where if player manned AA guns task, then it could not be destroyed
[*] Fixed in GER mission: Among the Heavens - a sequence of events that could block final end game
[*] Fixed in RUS Skirmish Mission: "Battle of Smolensk" some soviet soldiers having German bandages
[/list]
[h2]Multiplayer[/h2]
[list]
[*] Added Frontlines Maps:
- 1v1 Karjala [Talvisota]
- 2v2 Tali Ihantala [Talvisota]
- 4v4 Mannerheim Line [Talvisota]
- 1v1 Operation Cobra [Liberation]
- 2v2 Bastogne [Liberation]
- 3v3 Normandy [Liberation]
- 4v4 Siegfried Line [Liberation]
[*] Updated in Frontlines that the spawn positions change only if first flag of a phase is fully captured, instead of just being contested
[*] Updated panzer5a to use "heavy tank" unit timer modifier for Frontlines instead of medium tank
[*] Updated cool-down of all armored vehicles in wheeled vehicle tab with 30 second cool-down, to be in line with 60 second cooldown of other armored vehicles
[*] Moved gameDuration lobby setting for Frontlines into Advanced section
[*] Increased CP for Frontlines Defender side from (110, 140, 170) to (125, 150, 175)
[*] Increased Frontlines unit timers modifier for Attacker infantry from 0.33 to 0.66
[*] Increased Frontlines unit timers modifier for Attacker and defender vehicles from 0 to 1
[*] Increased Frontlines unit timers modifier for Attacker light tanks from 0.25 to 0.5
[*] Increased Frontlines unit timers modifier for Attacker medium tanks from 0.75 to 1.0
[*] Increased initial unlock timer for m36_gmc_late from 360s to 720s
[*] Reduced cost of doctrine 90mm_m1a1 from 800 to 650 mp to reduce its score
[*] Reduced command point cost of 82nd_crew to be same as other crew types
[*] Fixed crash in Frontlines game mode (> scene:quant:ge) related to type-o for map point/spawn setup
[*] Fixed timed explosives, detonating in humans hands not having an activator, giving the "world" credit for the kills instead of the human
[*] Fixed issue with AI pathing of edge of bridges on 3v3_voronezh by adding invisible pather service entities to bridge edges
[*] Fixed missing building and floating wood stacks on 2v2 Olshanka
[*] Fixed entities under the terrain on frontlines/2v2 Tali-Ihantala
[*] Fixed USA late war 101st_crew missing MP and CP cost
[*] Fixed missing small icons for 2 squads
[/list]
[h2]Everything Else[/h2]
[list]
[*] Soviet human model and helmet update
- Added over 560 new Soviet human models
- Removed old/outdated Soviet human models
- Updated breed (soldier) files
- Replaced all existing Soviet head-wear with new models
- Added 140 new Soviet head-wear model variations
[*] Added friendly_fire flag to bullet and blast damages (can be checked in interaction script)
[*] Added the chinstrap on SSH39-40 helmets down
[*] Added new sapper variants human models
[*] Increased blast resistance of pillbox and build-able Finnish 45mm_pillbox to require a 105mm or greater to break
[*] Updated Finnish version of BT-5 and T-26 M1933 to NOT have mantlet lights and turret antenna
[*] Updated head-wear of some Soviet soldiers to add more variety
[*] Updated all soviet engineer pioneers with the the pioneer shovel
[*] Updated Soviet Marines head-wear with more randomization
[*] Updated Soviet Marine head-wear, removed red star from SSH36 helmets and gave pilotka variations to soldiers
[*] Fixed issue introduced in v1.048.0 where vehicle secondary weapons do not shoot when in direct control
[*] Fixed vehicle move behavior for AI controlled units to stop and engage enemy, instead of moving to flags/capture zones (same behavior before last patch)
[*] Fixed commander pose of all 40mm Bofors variants
[*] Fixed enumerator bone relocated onto shield component for KV1_40e
[*] Fixed wrong fuel type on some BT, T28 and T35 models
[*] Fixed position of break lights on M7B1
[*] Fixed T-34-76 41 engine part's pivot bone problem
[*] Fixed Finnish version of the 7.5cm Pak 40 and 5cm Pak 38 to have winter textures (used German textures as place holders for now)
[*] Fixed flashing of base vehicle sprite in vehicle view when being repaired
[*] Fixed missing roof volume for pillbox (Liberation entity)
[*] Fixed a wooden fence door missing obstacle
[*] Fixed grouped wooden barrel entities from playing crush FX infinitely when contacted by moving emplacements
[*] Fixed obstacles and garrisons for train station tower
[*] Fixed German bazooka ammo having blast-waves from interaction code instead of the ammo
[*] Fixed Brandenburger late war soldier having too low rifle ammo
[*] Fixed missing human movement sound fx for "rock" terrain fx
[*] Fixed ssh35 helmet references in various soldier files (breeds) and missions with ssh36 equivalent
[*] Fixed missing textures for veshmeshok gear
[*] Fixed sapper breeds referencing wrong human models
[*] Fixed Soviet Naval helmet textures
[*] Fixed soviet capes mesh
[*] Fixed soviet paratroopers get their characteristic smock in mid war and paratrooper helmet
[*] Fixed missing material for ushanka
[*] Fixed missing snow texmod to cossack cloak
[*] Fixed commissar cap
[*] Fixed ammo wrong pouches on several soldiers
[*] Fixed all soviet paratroopers use the jumpsuit
[*] Fixed various localization issues
[*] Fixed soviet localization for soviet border guard militia
[*] Removed Tsarist navy insignia from Soviet Naval Helmets
[/list]
r506-791
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