Update#40

This update contains additions and changes addressing issues brought up by players since the game's release. I want to thank you all for the feedback. [b]Additions:[/b] [list] [*] A new practice mode including a short single player tutorial and a free play mode. In free play you can set the amount of enemies and their ability to attack. A small bonus is also included, hit the jukebox to cycle through the game's music. [*] A new music track found in the Arcade section. [/list] [b]Adjustments:[/b] [list] [*] The camera and enemy spawn systems have been overhauled. The goal is to minimize the effect of the "move> stop> fight> move" cycle and help the game flow better. The AI has also been tweaked to work better in this configuration. [*] Increased melee weapon damage. [*] Changed Ethan's normal punch finisher in order to differentiate it from his uppercut finisher. [*] Music levels have been equalized. [/list] [b]Bug fixes:[/b] [list] [*] Fixed the "survivor" achievement which used to unlock while playing only the first survival stage. [/list]