Update 34, February 15: Checkpoints

Galagan's Island: Reprymian Rising

Galagan's Island is an Arcade style Space Shooter paying loving homage to classic arcade style & difficulty. This Bullet Hell is sure to satisfy your Shmup Shortage! Featuring 25 LEVELS of handcrafted whimsical charm. Formations so pretty you almost don't want to destroy them.

[u]Changes:[/u] [*]The game now features a checkpoint system for saving progress. [*]Checkpoints are placed manually by the player by holding either of the bumper buttons on the gamepad or Q/E on the keyboard. [*]You can only place 3 checkpoints per playthrough and placing a checkpoint spends a significant portion of either your movement speed or your rate of fire (depending on which button you pressed), so plan ahead with your placement. [*]Reloading from a checkpoint sets your score back to zero and puts you at the [i]start[/i] of the level on which you placed your checkpoint. [*]Restarting from the first level or the Tutorial resets your checkpoints. Playing Co-Op mode does [b]not[/b] reset them. [*]As always, any feedback on this new feature is appreciated. [/list][u]Bug Fixes:[/u] [*]Changed how the Pause Menu is handled to avoid getting stuck on the Options menu in Co-Op mode. [*]Fixed a bug where returning to the Title Screen from Co-Op mode could leave a player ship on-screen.