Update #30

Hairy Little Buggers

Build a Dwarven Fortress. Dig tunnels, forge iron, & fight battles! Grow, dig & build!

[img]https://s3.amazonaws.com/qutmmisc/DemonKnightFight.gif[/img] [b]Update #30[/b] The end-of-the-month update is here! We’ve added 2 new maps & fixed a bunch of bugs, including the Itchy Butt Bug. [b]New level: Nordberg[/b] Nordberg is a snowy winter map, with Snow-Covered Trees, which can be chopped down to create logs, but can’t be replanted with saplings. You’ll have to dig down & find underground springs to have a renewable wood source. This level has both Goblins & Demons, who attack in ever-increasing waves. It also features a huge amount of undiggable rock, making this level twisted & hard to layout your fortress around. I love undiggable rock, so this is my new favorite level (-Michael) [b]New level: Ördög-árok[/b] Ördög-árok is an ash-covered wasteland, filled with blasted rocks & lava pools. This map centers around the Demons, who attack you after 2000 seconds. You’ll have to tech all the way up to Knights in order to defeat them. Very little lumber in this map, so you’ll have to dig down & find the underground springs to build wooden objects. [b]Bug fixes:[/b] - Knights stuff cost steel properly. This increases their cost effectively, as your new steel pipeline will have to bear the full burden of the Knight’s cost. - Huscarle’s don’t require cloth anymore. This makes them accessible early in Age 2, which makes them faster to deploy. - Dwarves sliding around on their butts is mostly fixed. Although I’m sure there are still a few dwarves with itchy butts. - Blacksmiths now build all their objects while standing correctly near their anvils. - ‘Center’ switched to ‘Centre’ - Forge with Iron Ore on top of it, doesn’t flicker anymore. - Dead Trees are now harvestable to create logs, but can’t be replanted with saplings. [b]Coming up:[/b] Next month, we want to focus on a lot of bugs & polishing. We have a long list of things that should be polished up, from the launcher menu to sound effects. As for new features, we’ve been playing with a hunger/starvation system & a few new rooms. Should be good fun! :) Best wishes! - Michael Todd & Elliot Snow-Kropla