Elsword is your exciting, side-scrolling, all-action role-playing game: create your own hero, style up to suit your tastes and show off your skills in countless solo and multiplayer adventures – all presented in awesome manga visuals.
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[b]★ Revamped Secret Dungeons[/b]
Characters of level 99+ can now enter secret dungeons alone.
There are now fewer stages than in previous secret dungeons. Choose the level which suits your character’s Battle Strength.
[b]★ Secret Dungeon Info[/b]
[table] [tr] [td]
[b]Level[/b]
[/td] [td]
[b]Dungeon[/b]
[/td] [td]
[b]Entry Requirements[/b]
[/td] [td]
[b]Demon World Debuff[/b]
[/td] [td]
[b]Entries per Week[/b]
[/td] [/tr] [tr] [td]
Level 1
[/td] [td]
Underworld
Lord Robo’s Underground Laboratory
Sewer Tunnel
[/td] [td]
Lv. 99
Battle Strength: at least 500,000
[/td] [td]
-
[/td] [td]
5x
[/td] [/tr] [tr] [td]
Level 2
[/td] [td]
Hallucinations in Belder
Temple of Testing
[/td] [td]
Lv. 99
Battle Strength: at least 1,500,000
[/td] [/tr] [tr] [td]
Level 3
[/td] [td]
Raging Behemoth
The Hollow: The Origins of Demon Energy
[/td] [td]
Lv. 99
Battle Strength: at least 2,500,000
[/td] [/tr] [tr] [td]
Level 4
[/td] [td]
Deep-Sea Tunnel: Emergency
[/td] [td]
Lv. 99
Battle Strength: at least 5,000,000
[/td] [td]
70%
[/td] [/tr] [/table]
* You no longer need entry permits to enter secret dungeonsand can enter 5 times per week per account.
* Each time you play through a secret dungeon deducts from the maximum number of entries.
* Luto mode will be removed after the update.
* Only affected by secret dungeon effects, not by socketing effects for EXP, drop rates or event boosts.
* After the revamp, Secret Dungeon Admission Tickets, and Secret Dungeon Accessory Selection Weapon/Armour/Accessories Cubes will no longer be available.
* No random missions in secret dungeons.
* Secret Dungeon Admission Tickets obtained in dungeons can be taken to Aranka and exchanged.
[table] [tr] [td]
[b]Item[/b]
[/td] [td]
[b](Required amount)[/b]
[/td] [td]
[b]Swap Reward[/b]
[/td] [/tr] [tr] [td]
Secret Dungeon Admission Ticket
[/td] [td]
2x
[/td] [td]
1x Recovery Potion
[/td] [/tr] [tr] [td]
Secret Dungeon Admission Ticket
[/td] [td]
2x
[/td] [td]
1x Eldrit Shard (unknown)
[/td] [/tr] [/table]
* The following secret dungeon quests can no longer be accepted or completed.
[table] [tr] [td]
[b]Category[/b]
[/td] [td]
[b]Quest[/b]
[/td] [/tr] [tr] [td]
[Dungeon] Get Even Stronger!
[/td] [td]
[Secret Dungeon] Dangers of the Secret Dungeon
[/td] [/tr] [tr] [td]
[Dungeon] Get Even Stronger!
[/td] [td]
[Secret Dungeon] Disrupted Equilibrium
[/td] [/tr] [tr] [td]
[Dungeon] Get Even Stronger!
[/td] [td]
[Secret Dungeon] Spell Circle Exploration
[/td] [/tr] [tr] [td]
[Dungeon] Get Even Stronger!
[/td] [td]
[Secret Dungeon] Found a Hidden Dungeon
[/td] [/tr] [tr] [td]
[Dungeon] Get Even Stronger!
[/td] [td]
[Secret Dungeon] Restoring the Spell Circle
[/td] [/tr] [/table]
* Porufessor’s First Development Help: The secret dungeon support quest in the 3rd lesson will be replaced by a new quest.
You can also complete these new quest even if you have already completed the secret dungeon support quest from the 3rd lesson of Porufessor’s First Development Help.
* Porufessor’s Third Development Help: Added a secret dungeon support quest to the 5th lesson.
[b]★ Secret Dungeon Rewards[/b]
[table] [tr] [td]
[b]Level[/b]
[/td] [td]
[b]Rewards per Level[/b]
[/td] [td]
[b]Fixed Reward[/b]
[/td] [/tr] [tr] [td]
Level 1
[/td] [td]
2,000,000 ED
100x Summoning Circle Fragment
[/td] [td]
200,000,000 EXP
5x Eldrit Reward
[/td] [/tr] [tr] [td]
Level 2
[/td] [td]
10,000,000 ED
100x Summoning Circle Fragment
[/td] [/tr] [tr] [td]
Level 3
[/td] [td]
14,000,000 ED
100x Summoning Circle Fragment
[/td] [/tr] [tr] [td]
Level 4
[/td] [td]
21,000,000 ED
Superb Secret Cube
[/td] [/tr] [/table]
* When you use the Superb Secret Cube, you have a chance to receive one of the following items:
[table] [tr] [td]
[b]Item Information[/b]
[/td] [td]
[b]Contains One of the Following[/b]
[/td] [/tr] [tr] [td]
Superb Secret Cube
[/td] [td]
1x Lost Golden Earrings
1x Lost Golden Armlet
1x Lost Golden Necklace
1x Lost Golden Hairband
1x Lost Golden Ring
1x Secret Breaker
3x to 5x Secret Fragments
(Receipt of items is random.)
[/td] [/tr] [/table]
[b]★ Secret Dungeon Accessory Info[/b]
[table] [tr] [td]
[b]Item Name[/b]
[/td] [td]
[b]Fixed Effect[/b]
[/td] [td]
[b]Set Effect[/b]
[/td] [/tr] [tr] [td]
Lost Golden Earrings
[/td] [td]
Damage in secret dungeons: +2%
EXP gain in secret dungeons: +1%
[/td] [td]
2x
Crit. hit: +2%
Attack speed: +2%
3x
Devastation: +2%
Damage in secret dungeons: +2%
ED gain in secret dungeons: +1%
4x
Attack: +3%
Magic attack: +3%
EXP gain in secret dungeons: +1%
5x
Adaptability in dungeons: +3% (max. 55%)
Damage in secret dungeons: +5%
ED gain in secret dungeons: +2%
[/td] [/tr] [tr] [td]
Lost Golden Armlet
[/td] [td]
Damage in secret dungeons: +2%
ED gain in secret dungeons: +1%
[/td] [/tr] [tr] [td]
Lost Golden Necklace
[/td] [td]
Damage in secret dungeons: +2%
EXP gain in secret dungeons: +1%
[/td] [/tr] [tr] [td]
Lost Golden Hairband
[/td] [td]
Damage in secret dungeons: +2%
ED gain in secret dungeons: +1%
[/td] [/tr] [tr] [td]
Lost Golden Ring
[/td] [td]
Damage in secret dungeons: +2%
EXP gain in secret dungeons: +1%
[/td] [/tr] [/table]
[b]★ Secret Dungeon Titles[/b]
[table] [tr] [td]
[b]Title Name[/b]
[/td] [td]
[b]Title Effect[/b]
[/td] [/tr] [tr] [td]
Secret Breaker
[/td] [td]
Adaptability in dungeons: +3% (max. 55%)
EXP gain in secret dungeons: +5%
ED gain in secret dungeons: +5%
Damage in secret dungeons: +10%
[/td] [/tr] [/table]
* Certain chance of obtaining it from the Superb Secret Cube.
* Can be viewed under Title → Character → Special tab.
[b]★ Growing Adventurer’s Equipment[/b]
Secret dungeon equipment (weapons, armour and accessories) are no longer obtainable from the revamped secret dungeons. Instead, the reward for the [Dungeon] Get Even Stronger epic quest has been changed to a Growing Adventurer’s equipment cube matching the character level.
The Adventurer’s equipment cubes previously awarded for completing epic quests of all regions have been removed. Increase, the epic quest ED rewards will be increased by the respective ED sales value of the cube contains.
[b]★ Free Training Area Improvements[/b]
1. Added 6 new training puppets to the Free Training Area.
- 3 Wooden Puppets (boss, no defence): large, extra large, elongated
- 3 Stone Puppets (boss, with defence): large, extra large, elongated
2. Increased the display maximum for skill damage to 9,990,000,000 (previously 990,000,000).
[b]★ ED Changes in Dungeons[/b]
The amount of ED from dungeons has been adjusted to the difficulty.
In addition, ED from dungeons which demand high Battle Strength will be adjusted.
[table] [tr] [td]
[b]Dungeon[/b]
[/td] [td]
[b]Area[/b]
[/td] [td]
[b]ED Gain[/b]
[/td] [/tr] [tr] [td]
Elyanod City
[/td] [td]
Elyanod
[/td] [td]
Reduced
[/td] [/tr] [tr] [td]
Debrian Lab (Normal)
[/td] [td]
Elyanod
[/td] [td]
Reduced
[/td] [/tr] [tr] [td]
Shadow Run
[/td] [td]
Varnimyr
[/td] [td]
Reduced
[/td] [/tr] [tr] [td]
Sea of Ruin
[/td] [td]
Rigomor
[/td] [td]
Reduced
[/td] [/tr] [tr] [td]
Theme Park Entrance
[/td] [td]
Tirnog
[/td] [td]
Increased
[/td] [/tr] [tr] [td]
Tricky House
[/td] [td]
Tirnog
[/td] [td]
Increased
[/td] [/tr] [tr] [td]
Puppet Theatre
[/td] [td]
Tirnog
[/td] [td]
Increased
[/td] [/tr] [tr] [td]
Shadow Castle
[/td] [td]
Tirnog
[/td] [td]
Increased
[/td] [/tr] [tr] [td]
Nine-Heart Castle
[/td] [td]
Monaterra
[/td] [td]
Increased
[/td] [/tr] [tr] [td]
Hunter’s Trap
[/td] [td]
Monaterra
[/td] [td]
Increased
[/td] [/tr] [/table]
[b]★ New Badge Customisation[/b]
[b]Following the maintenance on 22nd May[/b], the new Badges feature will be added to customisation.
These badges display a unique icon to the left of the character name, and each badge provides certain benefits.
1. Added a Badge tab to the Customise menu.
2. The effects of badges apply everywhere, i.e. in villages, dungeons, fields, PvP and training.
* Effects which only apply in specific locations can be seen in the tooltip.
3. Badges cannot be changed in dungeons or fields.
4. Badges apply to both characters for Lu/Ciel.
5.Three new badges have been added in total.
[table] [tr] [td]
[b]Badges[/b]
[/td] [td]
[b]Available via[/b]
[/td] [/tr] [tr] [td]
Aranka’s Epic Points Badge
[/td] [td]
Aranka and the EP Shop
[/td] [/tr] [tr] [td]
Aranka’s Elios Warrior
[/td] [td]
[PvP] Best Fighter Certificate quest reward
[/td] [/tr] [tr] [td]
Aranka’s Secret Tracker
[/td] [td]
[Secret Dungeon] Secret Breaker quest reward
[/td] [/tr] [/table]
- Badges are acquired per character, and cannot be stored in the account bank.
[b]★ Other Improvements[/b]
1. Updated the requirements to complete the development quests for Abyss Rider Deep Sea weapons (level 4 and 5).
[table] [tr] [td]
[b]Level[/b]
[/td] [td]
[b]Before[/b]
[/td] [td]
[b]After[/b]
[/td] [/tr] [tr] [td]
Level 4
[/td] [td]
Collect 40 Abyssidian pieces (excluding story mode).
[/td] [td]
Collect 24 Abyssidian pieces (excluding story mode).
[/td] [/tr] [tr] [td]
Level 5
[/td] [td]
Collect 35 Abyssidian (excluding story mode).
[/td] [td]
Collect 25 Abyssidian (excluding story mode).
[/td] [/tr] [/table]
2. Shadow Castle Improvements
- The number of Gargoyles the monsters summon in stages 2-1 and 2-2 has been reduced.
- The number of Gargoyles which spit blue flame and need to be defeated to complete stages 2-1 and 2-2 has been reduced from 2 to 1.
- The mid-boss’ attack preparation time has been reduced.
- The boss’ charge attack cooldown has been increased.
- During the boss’ hyper skill, his damage reduction effect has been reduced.
- The duration and effect of the Ageing debuff given by the Gargoyles in the Shadow Castle has been reduced.
3. Starting/ending cutscenes for raid dungeons can now be skipped.
[table] [tr] [td]
[b]Raid[/b]
[/td] [td]
[b]Initial Cutscene[/b]
[/td] [td]
[b]Final Cutscene[/b]
[/td] [/tr] [tr] [td]
Crimson Tower (Normal/Hell)
[/td] [td]
Cutscenes for the start of all phases can be skipped.
[/td] [td]
Cutscene for the end of phase 2 can be skipped.
[/td] [/tr] [tr] [td]
Never-Ending Darkness (Normal/Hell)
[/td] [td]
Cutscenes for the end of phases 1 and 2 can be skipped.
[/td] [/tr] [tr] [td]
Crimson Cradle of Flames (Normal/Hell)
[/td] [td]
Cutscene for the end of phase 1 can be skipped.
[/td] [/tr] [tr] [td]
Ghastly Spirit King’s Castle (Normal/Hell)
[/td] [/tr] [tr] [td]
Altar of Dreams (Normal/Hell)
[/td] [/tr] [tr] [td]
Whispering Crypt (Normal/Hell)
[/td] [td]
Cutscene for the end of phase 1 can be skipped.
[/td] [/tr] [tr] [td]
Paradise of Minerals (Normal/Hell)
[/td] [/tr] [tr] [td]
Nightmare’s Nest (Normal/Hell)
[/td] [/tr] [tr] [td]
Cradle of Origin (Normal/Hell)
[/td] [/tr] [tr] [td]
Challenge Raid
[/td] [/tr] [/table]
4. The requirement for completing the 4th quest for the 3rd class change has been changed.
Before: 2,000x Henir Monsters
Now: 3x Elyanod City
5. Added Luriel’s Battle Elixir (20x) to the EP Shop sales list.
- Weekly limit: 1x per account
6. Changed the maximum digestion time for pet food:
Before: 72 hours (3 days)
Now: 168 hours (7 days)
7. Added a MAX button to increase the development points of all pets at once. Added a Reset button to reset unused pet development points.
8. You can now see whether or not you can use magic clothing in the item tooltip.
[b] [/b]
[b]★ NPC Chat and Interaction Improvements[/b]
The NPC chat window and interaction menus will be altered to match the new interface design [b]after the maintenance on 22nd May[/b]. Certain NPCs will get new interaction texts.
[b]★ Characters[/b]
[b]Elsword[/b]
[b]Arch Knight[/b]
1. If the appearance is changed during Power Boost, all combos can be carried out correctly.
[b]Templar Knight[/b]
1. The Will skill effect is now performed correctly.
[b]Aisha[/b]
1. The colour of the bow and icon for the Heart El Shining Change Top (Star River) are now identical.
[b]Chung[/b]
1. Fixed an issue whereby the Elfinium and Ocean Myths Leg Guards were not displayed correctly if combined with shoes from other sets.
[b]Lu/Ciel[/b]
1. Fixed an issue where the Battle Strength was not displayed as the main value in the list of applicants.
[b] [/b]
[b]★ Quest[/b]
1. The Porufessor’s Second Development Help: Varnimyr Raid quest from the 4th lesson can now be completed irrespective of mode.
[b]★ Items[/b]
1. Fixed some typos in the tooltips for Luriel’s Dungeon Admission Ticket Selection Cube ([CoBo] → Luriel’s)
[b]★ Pets, Mounts[/b]
1. Fixed an issue that prevented Eldrit Jelly from being eaten even though there is sufficient digestion time available.
[b]★ Other[/b]
1. When using Great Gnosis Blessing, the effects and remaining time are now shown in the chat.
For example, a Great Gnosis Blessing gives you 1 GSP.
Great Gnosis Blessing time remaining: 1 day and 1 hour.
2. Fixed an issue where the “On combo hits: enemy defence -n% for 5 sec. (10 stacks)”effect of Elyanod gear was displayed in the tooltip as “Reduces all resistances”.
3. Fixed an issue where the border in the quick slot was still displayed when unequipping avatars with an active Heater Season Buff.
4. Fixed an issue where the number of items in the clipboard was sometimes different to the one for items in the dungeon results window.
5. Fixed an issue where the Blackgrip mount’s movement effect did not end if moving while an NPC spoke.
6. Fixed an issue where the window did not close correctly if trying to close the item exchange window with the ‘X’ whilst having lots of unstackable items.