Update 24.0403

Elsword Free-to-Play

Elsword is your exciting, side-scrolling, all-action role-playing game: create your own hero, style up to suit your tastes and show off your skills in countless solo and multiplayer adventures – all presented in awesome manga visuals.

[img]{STEAM_CLAN_IMAGE}/32924537/5aad3f50eb988d4a60d38c16d80b254e0c4280a9.jpg[/img] [b]★ Improved Power Boost System[/b] As part of the maintenance on 31st July, the Power Boost systems for all characters will be improved. [b] [/b] [b]1. All characters (except Add) can now reactivate Power Boost.[/b] [b]2. A maximum of 3 Power Boost Pearls can be charged.[/b] - At 3 Power Boost Pearls, the Power Boost cannot be charged any further. - Power Boost status is independent of Power Boost charge. [b]3. There are a maximum of 3 Power Boost levels.[/b] [b]4. Buff icons for each Power Boost level will be changed.[/b] - All characters at Power Boost level 3 are stacked to max. level 3, excluding Ain. - Characters at level 1 will not be stacked despite the reactivated Power Boost. [b]5. All Power Boost Pearls will be used for Power Boost.[/b] 5. All Power Boost Pearls will also be consumed when reactivating Power Boost. [b]6. If you haven’t yet reached the 3rd Power Boost level and you reactivate Power Boost, the Power Boost level will be increased by the number of Power Boost Pearls you have.[/b] Example: If you have one Power Boost Pearl at Power Boost level 1, you will reach Power Boost level 2 on reactivation. Example: If you have two Power Boost Pearls at Power Boost level 1, you will reach Power Boost level 3 on reactivation. [b]7. If you reactivate Power Boost at level 3, skills and systems for Power Boost level 3 will be activated.[/b] [b]8. The maximum duration of all characters’ standard Power Boosts is now 90 sec. (except Add).[/b] - The maximum Power Boost duration of 90 sec. can still be extended by skills and stacking effects. [b]9. Forced Power Boost activation consumes 1 Power Boost Pearl.[/b] Example: As an effect of Shock Onion, Natal Chart, Destiny etc. [b]10. Character Changes[/b] [table] [tr] [td] [b]Class Change[/b] [/td] [td] [b]Skill Name[/b] [/td] [td] [b]Before Update[/b] [/td] [td] [b]After Update[/b] [/td] [/tr] [tr] [td] Rena [/td] [td] Nature Force System [/td] [td] [Dungeon] You receive 1 MP per surplus Nature Force. MP regeneration: 15   [PvP] You receive 1 MP per surplus Nature Force. MP regeneration: 15 [/td] [td] [Dungeon] You receive 1 MP per surplus Nature Force. MP regeneration: 15   [PvP] You receive 3 MP per surplus Nature Force. [/td] [/tr] [/table] [b]★ Improvements to Varnimyr and Pruinaum Raids[/b] The difficulty of Varnimyr and Pruinaum Raid dungeons will be changed during the maintenance on 31st July.   [b]1. Varnimyr and Pruinaum Raid Trace Coupons can now be used without restriction.[/b] [b]2. The number of rewards for [Raid] Crimson Trace/Soul Trace has been increased (1x -> 3x).[/b] [b]3. Simplified attack patterns for Varnimyr Raid.[/b] [b]Never-Ending Darkness[/b] - The combat pattern can now be activated immediately after skipping the Dark Observer cutscene. - Whirl Attack can now be activated immediately after skipping the Redeye cutscene. - Damage from Redeye’s Whirl Attack has been reduced. - If Redeye is hit 3 times by sprouting thorns, it becomes groggy. [b]4. Pruinaum Raid attack patterns have been simplified.[/b] [b]Altar of Dreams[/b] - The number of embargo skills required to activate the Battle Cry in Altar of Dreams (Berrut) and Altar of Dreams (Crazed Berrut) has been increased from 3 to 6. - Reduced the damage from The Destroyer’s laser attacks, soul orbs and enhanced soul orbs (Barrage skill). [b]★ Improved Upgrade System[/b] [b]1. The upgrade gauge is activated when items reach upgrade levels 7–10.[/b] [b]2. Using a Blessed Fluorite Stone to upgrade items at upgrade level 7–10 increases the upgrade gauge.[/b] - Protected Upgrades using the following Blessed Fluorite Stones increase the upgrade gauge in the same way. [table] [tr] [td] [b]Current Upgrade Level[/b] [/td] [td] [b]Required No. of Upgrade Gauges at 100%[/b] [/td] [/tr] [tr] [td] 7 [/td] [td] 50x [/td] [/tr] [tr] [td] 8 [/td] [td] 90x [/td] [/tr] [tr] [td] 9 [/td] [td] 180x [/td] [/tr] [tr] [td] 10 [/td] [td] 270x [/td] [/tr] [/table]   [table] [tr] [td] [b]Affects the following items:[/b] [/td] [/tr] [tr] [td] Blessed Fluorite Stone [/td] [td] [Special] Blessed Fluorite Stone [/td] [/tr] [tr] [td] Blessed Fluorite Stone (Armour) [/td] [td] [CoBo] Blessed Fluorite Stone [/td] [/tr] [/table] [b] [/b] [b]3. Every item has its own upgrade gauge.[/b] [b]4. Changing the upgrade level (upgrade, downgrade or reset) and trading items in the Trading House (private trade, Bulletin Board trade, sending messages and adding to the Guild Bank), resets the upgrade gauge.[/b] - Moving the item within your own inventory and the character’s own Account Bank, selecting ‘Goods received’ after registering on the Bulletin Board, changing the Celestial Prism colour and changing the Tenebrous character, do not change the upgrade gauge.   [b]5. Items whose upgrade gauge has reached 100% receive the Guaranteed Upgrade button and can be upgraded to the next level with a probability of 100%, without consuming materials.[/b]   [b]★ Improved Upgrade System Interface[/b] [b]1. General improvements to the upgrade interface.[/b] [b]2. The information on the default values that were displayed following a successful upgrade has been simplified. Click on the magnifying glass icon on the right to view more detailed information.[/b] [b]3. Addition of an improvement effect interface. If you click on the magnifying glass icon on the right, you’ll receive information on the improvement effects that are added according to the upgrade level.[/b] - Items without improvement effects don’t have a detailed view. [b]4. During an upgrade attempt, you can receive information about the types of upgrade depending on the materials used.[/b] [b]5. All interfaces of items that have reached the maximum upgrade level are shaded. Standard values and improvement effects are marked with (-).[/b] [b]6. The upgrade help menu and upgrade tooltips will be partially revised.[/b] [b]★ Improved Job System (Blacksmith)[/b] Following the maintenance on 31st July, the blacksmith system will be updated. The blacksmith dismantling system will be removed and replaced with the blacksmith system. 1. For each job level achieved, the blacksmithing costs are reduced by 1% (max. -10%). 2. After the maintenance on 31st July, all characters who are blacksmiths will receive an Aranka’s Retraining Certificate. This will be sent by post corresponding to the character’s highest Job level. Deletes automatically on 30/7/2025. [table] [tr] [td] [b]Level[/b] [/td] [td] [b]Retraining Certificates[/b] [/td] [/tr] [tr] [td] Level 1 [/td] [td] 1x [/td] [/tr] [tr] [td] Level 2 [/td] [td] 1x [/td] [/tr] [tr] [td] Level 3 [/td] [td] 1x [/td] [/tr] [tr] [td] Level 4 [/td] [td] 2x [/td] [/tr] [tr] [td] Level 5 [/td] [td] 2x [/td] [/tr] [tr] [td] Level 6 [/td] [td] 2x [/td] [/tr] [tr] [td] Level 7 [/td] [td] 3x [/td] [/tr] [tr] [td] Level 8 [/td] [td] 3x [/td] [/tr] [tr] [td] Level 9 [/td] [td] 3x [/td] [/tr] [tr] [td] Level 10 [/td] [td] 4x [/td] [/tr] [/table] [b]★ Characters[/b] [b]General[/b] 1. Elstar’s hairstyle (Switch Ver.) can now be dyed.   [b]Elsword[/b] Rune Master 1. Bug fixed: When the expansion attribute was applied to the Star Strike skill, its effect wasn’t increased correctly.   [b]Aisha[/b] 1. Bug fixed: →→ZX-combo followed the Event Horizon of Paradox’s master skill Event Horizon (level 3 and 4).   [b]Chung[/b] 1. Bug fixed: The collar was displayed in the head area when wearing the Heart El Shining Change Top (Switch Ver.) for the alternate movement Grand Piano Serenade.     [b]Add[/b] AI Tracker 1. Bug fixed: Sometimes the explosive damage from Neutron Bomb was not correctly applied to monsters.   [b]Lu/Ciel[/b] 1. The portrait of Lu/Ciel’s 3rd class change is now displayed together on the community interface.   [b]Ain[/b] Vigere 1. Bug fixed: The increased Power Boost duration of the passive skill Relaxed Intimacy exceeded the maximum Power Boost duration. [b]Florere[/b] 1. Bug fixed: The effect of Noble Oath (Purus): Positive Influence from Noble Oath Revelation was less than displayed in the tooltip.   [b]Laby[/b] Nisha Labyrinth 1. The character’s appearance is now displayed correctly.   [b]★ Dungeon/PvP/Field[/b] 1. Bug fixed: In the Taciturn Observer dungeon challenge, the Taciturn Observer failed to disappear after the Dark Observer appeared. [b] [/b] [b]★ Items[/b] 1. Bug fixed: The [CoBo] SD Avatar, Aranka’s SD Avatar and Luriel’s SD Avatar Magic Wardrobe categories didn’t match. [b] [/b] [b]★ Other[/b] 1. The following heater hairstyles can now be dyed: [table] [tr] [td] [b]Item Name[/b] [/td] [/tr] [tr] [td] Archdevil Hairstyle [/td] [/tr] [tr] [td] Archdevil Hairstyle (dark) [/td] [/tr] [tr] [td] Eldrit Seeker Officer’s Cap [/td] [/tr] [tr] [td] Eldrit-Seeker Officer’s Hairstyle [/td] [/tr] [tr] [td] Eldrit Seeker Officer’s Cap (dark) [/td] [/tr] [tr] [td] Imperial Sentinel Hairstyle [/td] [/tr] [tr] [td] Nasod Combat Hairstyle [/td] [/tr] [/table] 2. Aranka’s +9 Celestial Prism Armour Complete Set Selection Cube is available from 31/7/2024 (9 AM) to 28/8/2024 (8:59 AM) in the pop-up shop (EP Shop). 3. Bug fixed: If a character dies in a dungeon/PVP, their outlines are displayed correctly again. 4. Bug fixed: Standard item slots in the item shop no longer have yellow borders in full screen. 5. Bug fixed: While using the private bank, the two interfaces no longer overlap when viewing another character’s private bank. 6. Bug fixed: Summoning partners/soulmates/trainers or making a private trade while the upgrade menu is open closes the upgrade menu again. 7. Bug fixed: If you click on the Hide Own Avatar button when previewing coloured avatar hairstyles in the Trading House (Alt+click), the colour is displayed correctly. 8. Bug fixed: If you log in again with a different character, or travel to another village after teleporting to a village on the world map using the CoBo Teleport Service, the correct character icon will be displayed on the world map. 9. Bug fixed: The CoBo development help interface closes properly when the character selection window is opened. 10. Bug fixed: When you open the mount interface while waiting for the practice battle, the character title is displayed correctly. 11. Bug fixed: If you make friends with someone in the same village but they are far away from you, the SD characters in the area are no longer displayed. 12. Bug fixed: The magic stone (blue) window no longer opens when the equipment magic stone is awarded. 13. Bug fixed: If you level up in PvP, you can close the pop-up window with hotkeys again. 14. Bug fixed: If you use the alternative movement Luriel’s Favourite Figure Box while waiting for the practice battle, top accessories are correctly displayed again. 15. Bug fixed: In some situations, the actual Battle Strength was different from Powerful Master Pugilist’s Battle Strength. 16. Bug fixed: If you opened the pet inventory while waiting for the practice battle, an unknown error message was displayed. 17. Bug fixed: If you removed your avatar, the avatar inventory page was sometimes displayed incorrectly. 18. Bug fixed: In the Trading House, the temporary inventory and market history interfaces overlapped. 19. Bug fixed: In the shop, the temporary inventory and sell item interfaces overlapped. 20. Bug fixed: If an upgraded item was selected in the Customise menu, no other upgraded items could be used in the inventory. 21. Using Elyanod Magic Stones now works by dragging with the mouse. 22. The chat speech bubble is now shown in the correct place while waiting for the practice battle.