A Morbid Update

Morbid: The Seven Acolytes

Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet!

[h1]Hey Everyone![/h1] We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below. [h2]Change list:[/h2] [list][*]|PARRY| - Doing a parry attack makes the player invulnerable for the period of the attack [*]|PARRY| - Parry engages faster [*]|PARRY| - Parry delay after being hit / interrupted is reduced [*]|PARRY| - A "failed" parry no longer does damage to the player [*]|PARRY| - Blocking in a direction other than the current movement direction is now easier [*]|PARRY| - Blocking now faces the correct direction when playing with keyboard + mouse [*]|PLAYER| - Moving speed ([i]walking and running[/i]) has been increased. [*]|PLAYER| - Running uses less stamina [*]|PLAYER| - Players hitbox is a bit more forgiving [*]|PLAYER| - Changing load-outs in-game is now possible ([i]Q on keyboard, or RB/R1 on gamepad[/i]) [*]|INVENTORY| - Mouse support has been added to the inventory [*]|OPTIONS| - Added option for changing the strength of the gamepad vibration[/list] Thank you to those who has raised these issues and brought them to our attention. We hope these changes improve your Morbid experience. Enjoy!