Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet!
[h1]Hey Everyone![/h1]
We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below.
[h2]Change list:[/h2]
[list][*]|PARRY| - Doing a parry attack makes the player invulnerable for the period of the attack
[*]|PARRY| - Parry engages faster
[*]|PARRY| - Parry delay after being hit / interrupted is reduced
[*]|PARRY| - A "failed" parry no longer does damage to the player
[*]|PARRY| - Blocking in a direction other than the current movement direction is now easier
[*]|PARRY| - Blocking now faces the correct direction when playing with keyboard + mouse
[*]|PLAYER| - Moving speed ([i]walking and running[/i]) has been increased.
[*]|PLAYER| - Running uses less stamina
[*]|PLAYER| - Players hitbox is a bit more forgiving
[*]|PLAYER| - Changing load-outs in-game is now possible ([i]Q on keyboard, or RB/R1 on gamepad[/i])
[*]|INVENTORY| - Mouse support has been added to the inventory
[*]|OPTIONS| - Added option for changing the strength of the gamepad vibration[/list]
Thank you to those who has raised these issues and brought them to our attention. We hope these changes improve your Morbid experience.
Enjoy!