Update 2.0 is here, for testing!

Lost in Vivo

A horror game about claustrophobia. During a storm your service dog is forced down a broken sewer drain. You find the nearest sewer entrance and run in after it. Along the way you will meet others that are also stricken by abnormal or psychological fear.

[b]Update 2.0 is finally out in some capacity![/b] This update is built on a new version of Unity and the whole game has had an overhaul of polish. There is a new reflection system, volumetric light system and a lot of small tweaks and bug fixes. And an FOV slider is now included in the options for people with motion sickness. This new version of Unity also should fix the alt-tabbing issue that the old Unity had. Plus Steam achievements can be unlocked for getting the different endings and finding the secret modes. To try it out though you’ll have to opt into it by right clicking the game in your library, clicking on properties, betas, and finally selecting [testing] as the beta to opt into. This is because even though I have fully gone through the game and made sure there wasn’t any bugs, there is a good possibility that I’ve missed some. After a week of it being out in [testing], provided nothing major ends up being broken I will make it the default build for everyone.