Small 3.0.1 patch in "testing"

Lost in Vivo

A horror game about claustrophobia. During a storm your service dog is forced down a broken sewer drain. You find the nearest sewer entrance and run in after it. Along the way you will meet others that are also stricken by abnormal or psychological fear.

You can opt into the testing beta to get this patch now, or wait and it'll be available tomorrow if nothing is wrong with it. [b]Here is the list of bug fixes:[/b] Shoggoth not noticing the player. Controller support in Tape 6. Hole in geometry around Tape 6 ladder. Motion blur not turning off. Gamma not resetting and staying 0 - (This [i]should[/i] be fixed as I've made the reset trigger more sensitive and happen more often, but it also should not have happened in the first place) Mersus Tape enemies added to the gallery of light. New game plus subtracting on early in-game death.