Tower 57 is a fast-paced neo-retro shooter where cooperation is as important as your ammo capacity. As a member of an extraordinary task force fight your way through a dieselpunk megatower and uncover its hidden secrets.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/f7009fa0267c3d177829069d2a1611a1f165a23b.gif[/img]
Hey everyone, devs here!
As the year draws to a close, we just wanted to take this opportunity to [b]thank everybody for purchasing the game![/b] Your support means everything to us, and thanks to all the great feedback we have received we now have the possibility to [b]tweak, refine, and expand the game even further.[/b]
This begins with [b]Update 19.44[/b] (which should be live by the time you read this) and an [b]updated Canal map![/b] We made some rooms bigger, added new rooms, and re-balanced every enemy encounter. We also added new secret rooms! ;)
Of course this update comes with the usual slew of bug fixes.
And finally the new map features a new enemy: the maggot hive (we tried to recapture some of that Alien Breed vibe with those pesky "face-huggers" chasing you down hallways).
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/0439659ec920486ceab1bf0b1943c06e36130795.png[/img]
Rest assured that this is just a start, [b]as we plan to "revisit" every level in the game (and potentially add a few more!)[/b].
In the meantime we would like to extend our wishes for a [b]Merry Christmas to everybody![/b] We sincerely hope that you will enjoy the update, as well as some quality time with your family or loved ones.
See you all in 2018,
Marco & Thomas