Hello,
this is update 173.
This is another balancing change update.
We've changed how Bleed deals damage and rebalanced the Barkeepers.
What's new?
Changed: Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore.
Changed: Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster.
Changed: Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies.
Changed: Quest "Kill 5 Monsters in one turn." removed for Taverns below 3.
Bug: Mirror does not correctly block & reflect Burn damage.
Bug: Cursed Bone deals damage to allies.
Bug: Countess still deals damage even after being defeated in the turn.
[url=http://cardcrawl-adventure.com/patchnotes/]Patchnotes history.[/url]
Have you reviewed the game yet? (It really helps us with being visible on Steam)
Cheers!
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