Hello,
this is update 171.
This is a bigger balancing / change update.
We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck.
[img]{STEAM_CLAN_IMAGE}/43114612/a72a9cc189ec63c8f5a635dabc673eb395f77f68.png[/img]
What's new?
Changed: Cold Countess abilities overhauled.
Changed: The Merchant Reward "transform to a random higher tier card of the same type" was changed to "pick 1 of 3 better cards of the same type".
Changed: Water is now a consumable card and is added at the start of the Tavern and after each shuffle if the previous Water was used.
Changed: Staff now increases damage based on any card instead of only spell cards.
[url=http://cardcrawl-adventure.com/patchnotes/]Patchnotes history.[/url]
Have you reviewed the game yet? (It really helps us with being visible on Steam)
Cheers!
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