Update 17

CyberCorp

Brutal fast-paced isometric Co-op Loot Shooter in Cyberpunk world. Equipment-based combos. Exotic Weapons and Armor. Easy to start, hard to master. Play solo or with friends.

Today is the [u]weekly update[/u] - reward balance changes, pity system for exotic drops, visual improvements at levels. [b]Thanks for your bug reports and feature requests![/b] [b]Update is already available.[/b] Patch notes, build id 16165215 [b]Changes[/b]: [list] [*] Balance: exotic drop chance system has been changed to "pity system". It increases the chance of exotic drop every time it does not drop. [*] Rat and cat are now at the second base too [*] The environment at the second base changes depending on the progress in the story missions [*] Mission 12: improved visuals and navigation [*] Improved visuals of about 20 blocks (one mission consists of 3-6 blocks) [*] Balance: increased chance of survival-improving rewards on nightmare difficulty [*] Balance: 2 elite quality items (blue) are now guaranteed to drop on nightmare difficulty [*] Balance: more generous rewards for completing all 3 daily quests [/list] [b]Fixes[/b]: [list] [*] some armor perks constantly regenerated armor [*] daily quest "Data Capture" fixed again [*] minor UI fixes [/list] Happy Halloween ːsteamhappyː [img]{STEAM_CLAN_IMAGE}/35369102/fea400094bea6776f0ea92e9f7fef0f6c0232ccf.jpg[/img]