You have a spaceship ship full of robots, a drone and a planet to sabotage for the safety of the solar system. Highblast is a game about an agency protecting a solar system from a greedy civilisation.
[h2]New features of this update:[/h2]
The new scoring system has been implemented! You now earn points when completing a mission.
Every enemy killed is +10pt
The shorter the round is the more bonus points you get.
Every one of your own bots killed is -10pt
[h2]Patch notes:[/h2]
-Assigned enter button to the Robot menu's "Select" button which has an annoying habit of disappearing on some devices.
-Fixed old code causing victory to trigger when only one enemy is killed.
-Fixed 3 objects in the level foundry that were not able to be placed.
-Self destruct is now BACKSPACE.
-Workshop and store page updates.
Menu screen score is stuck at 15 points, this is a known issue and will be fixed next update.
Any other bugs should be reported to the steam forums!
[h2]Next planned features:[/h2]
-Drone and robot UI review and remaster. Plans have been made.
-Drone weaponry.
-Base vulnerability (weak points in the structure to sabotage power).
-Improved graphics (Switching to Universal Render Pipeline).
-Fixing base module issues (Geometry errors and textures).
-Different terrain options to choose from in the level foundry.
Thanks very much for playing Highblast!
QadarCG & ilikefrogs101.