Highblast development slow down...

HIGHBLAST

You have a spaceship ship full of robots, a drone and a planet to sabotage for the safety of the solar system. Highblast is a game about an agency protecting a solar system from a greedy civilisation.

[h1] Unity Can No Longer be Trusted [/h1] Dear community, share this with friends because this is important. Unity has announced that by the start of next year if a game has passed the installs and revenue threshold Unity will be paid 20 cents per install. Due to us not making any money off of HIGHBLAST we (may) not be affected by these changes but this still means Unity will send trackers with the game (probably) and we are not sure if we want to give that to players as we have no idea what they are element tracking. This does not apply to HIGHBLAST it applies to any Unity game still releasing updates. It also means that if we ever decide to release paid content for the game it (may) lead to losing money in the long term. We hope Unity goes back on the change for all of the developers that have much bigger projects then HIGHBLAST. This whole situation seems quite poorly handled so we may have gotten something wrong please. read the official info: https://blog.unity.com/news/plan-pricing-and-packaging-updates [h2]What measures are we taking?[/h2] We are now both in the process of learning the Godot game engine. It is free and open source meaning things like this will NOT happen with Godot. This means HIGHBLAST development will slow down a bit. We hope that by Christmas time we will be able to switch HIGHBLAST to Godot. Highblast might still remain in Unity if the Pricing Updates don't go through, but this is unlikely due to other decisions . Sorry :( Continue to play if you want, we know it's a bit of a broken mess but there is a lot happening right now. Again, we urge you to read Unity’s official post on the topic just in case we got something wrong because this is a very confusing situation for everyone involved it seems: https://blog.unity.com/news/plan-pricing-and-packaging-updates QadarCG & ilikefrogs101