We are introducing a new mode in KnightOut, story mode! We are really excited since it’s something we have been working on for a long time. The enemies we added to arcade mode and the changes we did all lead up to this.
In the story mode you will enter Braal Kingdom, a kingdom which once had an abundance of riches with cup cakes and sweets but now struggles to afford even the smallest castles. One peasant decides to go on a journey to help the royals and rebuild their empire. You will play through several levels, gain more weapons to your arsenal and be rewarded with cup cakes that unlocks new worlds. It’s a single-player and co-op mode.We would love to hear your feedback on our discord channel.
Stay knightly
[b]Changes:[/b]
[list]
[*] Story mode is added.
[*] Soaker now does less damage to drakes.
[*] Respawn is now longer in arcade depending on the number of players.
[*] Wizards and Archers now spawn at later waves in Arcade.
[*] Coins are now optimized.
[*] Coin drop is now based on wave number, so in later waves each enemy drops less coins.
[*] You now have longer time to build in between waves (60 seconds).
[*] Soaker now shows if it is filled or not.
[*] DeepForest map have an updated ground.
[*] Added volume slider for voices
[*] Fixed issues with the building gui not displaying the right text or cost.
[*] Brutes has a longer attack range now.
[*] Brutes will attack up when jumped
[*] Small animation fix to grunts so they don’t stutter after being hit.
[*] Enemies now do more damage to walls etc.
[*]Fixed bug where players couldn’t use cannons in tutorial after playing a game.
[*]Fixed bug where players could go past the cannon and fly in the air in the tutorial.
[*]New health bar GUI
[/list]