Update #10 - Knightmare on Brawl Street

[previewyoutube=DpbNVrNXt18;full][/previewyoutube][b]Celebrate Halloween with KnightOut's "Knightmare on Brawl Street" event.[/b] Play anytime during the event to unlock spooky Halloween items for your knight. Every other day you play the game you will unlock new Halloween themed goodies. We have retouched the environments and given them all a Halloween flare with spooky décor such as Jack-O'-Lanterns and spider webs. It's the prefect time to enjoy the spooky vibes in KnightOut, alone or with a friend. You will find the new enemy in arcade mode, it’s baby drakes that comes more often than regular drakes. They are easier to knock out but often attack in groups. Beware they are a challenge. We would love your feedback on the new event and the changes. We would also like to encourage you to leave an honest review if you haven't done so already, it helps new players decide if they want to give KnightOut a go. [b]What’s next?[/b] We have some great updates coming up, and we will continue to update KnightOut until we release it. Which isn’t too far into the future now. We are really excited about bringing you new features. [b]Changes:[/b] [list] [*] “Knightmare On Brawl Street” - Event started. [*] Added two halloween head gears. [*] Added a skeleton skin. [*] Added halloween decorations to levels. [*] Fixed bug where brute’s special attack are able to attack both directions. [*] There is now a new enemy, baby drakes. [*] Waves have been re-visited in arcade mode. [*] Flying enemies now take more damage from melee. [*] Wizard’s will now fly lower if there are no weapons on the field. [*] Grunts can now attack downwards. [*] Grunts now don't run in place when anticipating a new attack. [*] Fixed bug where it wouldn’t show unlocked headgear in the profile menu. [*] Fixed visual items on the leaderboards where the backplate didn’t align. [*] Bear traps now open up after a wave in arcade. [*] Added voices to brutes and grunts [*] Added SFX to drakes. [/list]