Update #1, Patch #1 - Updates and 2024 Pack 1 Now Available

Le Mans Ultimate

Le Mans is a continually evolving story... powered by emotion, speed and glory. Le Mans Ultimate - the official game of the FIA World Endurance Championship and 24 Hours of Le Mans.

Added [url=https://store.steampowered.com/app/2973290/Le_Mans_Ultimate__2024_Pack_1/?snr=1_16_16_creator_1059&curator_clanid=44213141]2024 Pack 1[/url] and [url=https://store.steampowered.com/app/2997280/Le_Mans_Ultimate__2024_Season_Pass/?snr=1_16_16_creator_1059&curator_clanid=44213141]2024 Season Pass[/url] DLC alongside a number of fixes and tweaks. [h2]General, Code and UI/UX[/h2] [h3]UI[/h3] [list] [*] Improved UI rendering performance [*] Changed the video driver setting label to “Monitor“ [*] Available resolutions now update based on the selected monitor [*] Private qualify now displays correctly in race weekend event creation [*] Removed Coach Dave from the possible save locations for car setups [*] Stopped the first time account creation from being skipped causing a player to have no account [*] Added new background images to the main menu [*] Improved car select to not show loading animations twice [*] All the unavailable symbols are showcased in account name creation [/list] [h3]Replay[/h3] [list] [*] Added the ability to access the full replay while on track via the pause menu [*] Added the ability to skip to a specific lap in a replay [*] Added more information to the driver panel in the bottom right [*] Added class, manufacturer and team number [*] Updated icons in the camera select [*] Show the camera group selected when changing camera groups [*] Fixed a replay-related crash when leaving online races. [*] Replays work with the HUD correctly [*] Fixed replay un-pause in the replay pause menu [*] Fixed large replays crashing the game [*] Fixed replay flickering [/list] [h3]Driver labels [/h3][list] [*] Added country flags to driver labels online and single player [*] Fixed a scaling issue happening on some larger resolutions [*] Added manufacturer logos to the driver labels [*] Fixed centre-alignment of driver labels for certain cars. [*] Fixed black artefacts on the edge of driver labels. [*] Fixed a driver labels-related crash when exiting a session and loading a replay immediately after [*] Fixed a driver label-related crash when moving to the next session [/list] [h3]Online[/h3] [list] [*] Fixed timezone selection to show the correct timezones accounting for daylight saving [*] Fixed that some longer event names would push elements off the screen [*] During fixed setup Multiplayer events, vehicle changes are now saved on session change [*] Fixed a connection lost issue when qualifying ends in a Multiplayer race [*] Fixed an issue where the rear view camera would change when a player joins a race in multiplayer. [/list] [h3]HUD[/h3] [list] [*] The pit indicator will now show on HUD elements when a car is anywhere in the pit lane and not just the pit box. [*] Multi-stint specific HUD information now only shows in race sessions. [*] Onboard menus like the HUD MFD can now be cycled by holding controls. [*] Fixed the track map visibility not respecting the player settings [*] Fixed the full-view track map being cut off on certain tracks (namely Le Mans). [*] Various optimisations to the driver labels and driver overlay HUD elements [/list] [h3]Controllers [/h3] [list] [*] Disconnecting a gamepad now shows the pause menu, pausing in single player. [*] [/list] [h3]AI and Driving [/h3][list] [*] Added Lamborghini and Porsche 99 car to “Fill Grid” option [*] Remapped AI difficulty from 75 to 105% and added categories to indicate the difficulty of each setting [*] Limited Tyre and Fuel wear to a maximum rate of x3 due to the impact of higher fuel values at Le Mans and the extremeness of flat spots [*] Fixed an issue where AI cars on track would fail to react to cars leaving the pitlane [*] Added the ability for two cars to share the same physical garage whilst having unique pit spots. [/list] [h3]Race Starts [/h3][list] [*] Fixed slow AI in chicanes during formation laps at low difficulty [*] Improved formation lap guidance to avoid pileups caused by concertina issues [*] Various small fixes to formation lap warnings and penalties [*] Fixed formation lap occasionally counting drivers as 10km ahead of the leader, leading to disqualification [*] Improved formation lap behaviour when held up by other cars, with better UX and improved scoring [*] Fixed a condition where getting a penalty during the formation lap, then crossing the finish line before the lights go green, would result in an extra lap being added to the lap counter [*] Improved erratic driving warning to restrict weaving and rapid acceleration/deceleration during formation laps in double file [*] Fixed an issue where it would take around 2 minutes at Le Mans for pit exit light to go green if a driver taking the start fails to pass the pit exit. It should now take around 30 seconds [/list] [h3]Visuals[/h3] [list] [*] Improved the visual progression from dry to damp track [*] Fixed Safety Car lodding out very quickly when it is in the pitlane [*] Improved cockpit displays with expanded options for aligning text [/list] [h3]Miscellaneous Bug Fixes [/h3][list] [*] Fixed a tyre temperature information-related crash [*] Fixed the leading ":" character on chat messages [*] Fix damage appearing on the wrong end of the car in car vs car collisions [*] Fix electric motor (MGU) and shift sounds not playing back in replay and online [*] Fix disallowed xml characters being able to end up in the results.xml meaning results not being able to be processed online [*] Fixed an issue where the game would crash if there was no race leader [*] Fix for temp car freezing in online sessions [*] [/list] [h2]Circuits[/h2] [h3]Autodromo Internazionale Enzo e Dino Ferrari (Imola) [/h3][list] [*] Initial release [/list] [h3]Bahrain International Circuit [/h3][list] [*] Minor common texture optimisation [/list] [h3]Fuji Raceway [/h3][list] [*] Improved AI block path to improve overall speed when racing [*] Minor common texture optimisation [/list] [h3]Circuit de la Sarthe (Le Mans) [/h3][list] [*] Moved back fast rolling start position to just before Esses du Karting. [*] Updated left / right lines for fast rolling start [*] Complete circuit track limits review [*] Adjusted AI fuel estimates [*] Adjusted default weather for Qualifying [*] Minor common texture optimisation [/list] [h3]Autodromo Nazionale Monza (Monza) [/h3] [list] [*] Adjusted AI fuel estimates [*] Minor common texture optimisation [/list] [h3]Autódromo Internacional do Algarve (Portimao) [/h3] [list] [*] New AI Block Path and minor ai tweaks. [*] Adjusted AI fuel estimates [*] Minor common texture optimisation [/list] [h3]Sebring International Raceway [/h3] [list] [*] Fixed flickering (especially at night) tree outside T4 [*] Fixed roadline material error after Tower bend. [*] Adjusted AI fuel estimates [*] Minor common texture optimisation [/list] [h3]Spa Francorchamps [/h3] [list] [*] Adjusted AI fuel estimates [*] Minor common texture optimisation [/list] [h2]Vehicles [/h2] [h3]General [/h3] [list] [*] Optimised driver model [*] Updated HUD to fix alignment issues [*] Corrected fuel and energy estimates [*] Updated default setups [*] Tweaked AI at all tracks [/list] [h3]Hypercar [/h3] [h3]BMW M-Hybrid LMDH [/h3] [list] [*] Fixed texture naming issue causing conflicts with 499P [*] Made art car livery slightly brighter [*] Fixed engine rpm downshift protection threshold being too high [*] Updated external sounds [*] Updated frontal sounds [*] Fixed bug in sound json [*] Reduced Max Power Output at Monza, Fuji, Bahrain [*] Reduced Max Stint Energy at all tracks [/list] [h3]Cadillac V-LMDH [/h3][list] [*] Fixed mesh error on flag display [/list] [h3]Ferrari 499P LMH [/h3] [list] [*] Fixed hybrid deploy light being too large [*] Fixed 2024 tire textures not appearing [*] Fixed #83 windshield texture [*] Better engine sample for high RPM on throttle onboard sound [/list] [h3]Glickenhaus SGC 007 LMH [/h3] [list] [*] Restricted rear seat movement to stop clipping with driver [*] Fixed RPM LED colour [/list] [h3]Lamborghini SC63 LMDH [/h3] [list] [*] Initial release [/list] [h3]Peugeot 9X8 LMH [/h3] [list] [*] Updated HUD to use new features [*] Added correct Qatar numbers [*] Restricted rear seat movement to stop clipping with driver [/list] [h3]Peugeot 9X8 2024 LMH [/h3][list] [*] Initial release [/list] [h3]Porsche 963 LMDH [/h3] [list] [*] Updated Proton driver suit [*] Updated HUD to use new settings and made text larger [*] Fixed holes in shadow mesh [*] Fixed talent file not recognising driver names [/list] [h3]Toyota GR010 LMH [/h3] [list] [*] Adjusted external sound volumes [/list] [h3]LMP2[/h3] [h3]Oreca 07 LMP2[/h3] [list] [*] Optimised driver model [*] Fixed brake lights and rain lights not showing correctly [*] Updated HUD to fix alignment issues [*] Updated default setups [*] Tweaked AI at all tracks [*] Adjusted overall aero balance [/list] [h3]GTE [/h3][h3]General[/h3] [list] [*] Optimised driver models [*] Updated HUD to fix alignment issues [*] Updated default setups [*] Tweaked AI at all tracks [/list] [h3]Corvette C8.R GTE [/h3][list] [*] Updated RPM LEDs [/list] [h3]Ferrari 488 GTE [/h3][list] [*] Updated RPM LEDs [/list]