December 2024 - Update #3 - Public release notes

Le Mans Ultimate

Le Mans is a continually evolving story... powered by emotion, speed and glory. Le Mans Ultimate - the official game of the FIA World Endurance Championship and 24 Hours of Le Mans.

Build: [h3]Headlines Updates[/h3] [list] [*] Improvements to AI tyre temperature simulation resulting in a better correlation to player tyre warmup. [*] Improved VR support [*] Large scale memory usage optimisation resulting in higher FPS during more contested scenes [*] Improved texture loading performance with improvements of around 30% [*] Added new Online menu [*] Improved event lobby screen for all online modes [*] Added the ability to host your own lobbies via RaceControl.GG [*] Added Online Championships feature for RaceControl Pro [*] Daily Race future event access and practice for RaceControl Pro [*] Added HTML Broadcast Overlay system with WEC styling [*] Fix for AMD memory leaks (as seen in Update 2, Patch 1, Hotfix 2) [/list] [h3]Headlines - Content[/h3] [list] [*] Added McLaren 720S LMGT3 Evo as [b]FREE DLC[/b] [*] Added Corvette Z06 LMGT3.R as part of DLC Pack 3 [*] Added BMW M4 LMGT3 as part of DLC Pack 3 [*] Added Ferrari 296 LMGT3 as part of DLC Pack 3 [*] Added Interlagos as part of DLC Pack 3 [*] [b]Tyre/Aero updates[/b] - The "edge" on both tyre and aero has been softened. Locking the brakes (especially at front) is now less easy. There is a little bit more grip at higher speeds and a less aggressive drop-off when at or slightly over the limit. [*] [b]Tyre Physics[/b] - Adjusted temperature warm-up curve to provide less grip at low tyre temperatures. Adjusted grip drop-off with temperature & pressure sensitivity based on slip. Slightly less aggressive curve. [/list] [h3]Game Updates[/h3] [b]Achievements[/b] [list] [*] Fixed "A Day At The Races" achievement not tracking when completing laps in the Porsche 911. [/list] [b]AI[/b] [list] [*] Fixed AI tyre logic which would lead to AI always pitting the first lap after coming out of the pits in damp conditions. [*] Reworked AI lapping logic on straights so they no longer aim for gaps that don't exist, hoping the other car gets out of the way [*] Fix for physics thread slow downs when lots of AI are on a straight [*] Improved AI settings so you can now set Aggression Low - Medium - High. This scales according to difficulty and Limiter is set automatically with this too [/list]. [b]Cockpit Displays[/b] [list] [*] Removed translation on N and R gears so that they show on non-English languages [/list]. [b]Co-op[/b] [list] [*] Update to allow restricted classes by event [*] Added support for limited vehicle availability [/list] [b]Driver Labels[/b] [list] [*] Fixed crash from driver labels when exiting game [/list] [b]Graphics[/b] [list] [*] Adjusted lighting balance as ambient was often too blue. [*] Updated cameras to stay onboard cars when returning to garage [/list] [b]HUD[/b] [list] [*] Fixed engineer message "One Lap To Go" being displayed more than once. [*] Added ABS adjustability to MFD electronics page [*] Fixed "One Lap to Go" message often being shown wrong, and added follow up messages when the situation changes. [*] Improved weather information on session MFD page [*] Fixed degrees character not rendering properly when changing FOV in game [/list] [b]Input[/b] [list] [*] Fix for keyboard key combinations not working correctly from some users such as adjusting seat, mirrors or pitch. [*] Removed Steering Torque Capability setting, as this would often result in incorrect FFB configuration. [*] Added control mapping for ABS increase/decrease [/list] [b]Limited Tyre Rules[/b] [list] [*] Added Limited Tyres online support [/list] [b]Localisation[/b] [list] [*] Corrected some errors with localisation text [/list] [b]Physics[/b] [list] [*] Fixed Virtual Energy lap count calculation being incorrect when returning to the garage after starting their first lap without completing it at Sebring. [*] Improvements to Tyre Physics to allow increase in slip related dropoff with cold tyres. [*] Fixes for real road drying line calculations not working [*] Reviewed Real Road clearing of rubber in the rain [/list] [b]Online[/b] [list] [*] Added future Daily Race cards [*] Fixed join event button not refreshing after event has started [*] Fix for post-race online results screen not showing [*] Fix for viewing past event results always showing todays date. [*] Updated the event countdown bar to count down not up [*] Improved handling of split & event cancelled notifications [*] Fixed finish position not showing up on recent event cards [*] Fixed "Page Not Found" error when clicking during "event changeover" trying to access online event pages [*] Fix for 0 appearing on the standings screen in online racing monitor next to the session time. [/list] [b]Race Starts[/b] [list] [*] Fixed formation line issues on full formation lap when Safety car pits [*] Fixed fast rolling start at Le Mans causing player disqualification when following starting instructions in LMP2 or GT car [*] Fixed inconsistencies in the race start guide causing drivers to receive penalties [*] Fixed a situation in which the formation user experience may break if the leader does not grid [/list] [b]Replay[/b] [list] [*] Fixed stuttering/judder when viewing replay with the replay UI displayed [*] Fixed a game crash when loading an old replay [/list] [b]Save & Load[/b] [list] [*] Improved robustness of Save Game format [*] Fixed car MFD value adjustment not being stored in game saves [*] Fix for full damage repair always taking 180s after loading a save game [*] Fix for saved damage not being restored when restarting stints. [*] Fixed some of the car setup settings return to default when loading a saved game. [/list] [b]Settings & Profiles[/b] [list] [*] Fixed some issues around setting screen resolution when monitors have changed [*] Disabled ABS driving aid in in game settings menu when current car is equipped with in car ABS (LMGT3) [*] Added ABS map to car setup menu [*] Update FOV key bind control so that default sits correctly in the sequence [*] Added anti-roll bar bindings to car controls [*] Updated graphics settings page to force confirmation of unapplied changes when leaving screen. [/list] [b]Sound[/b] [list] [*] Fix various issues surrounding headphones including initialisation, lack of bass response, and HRTF selection [*] Improved code support for ABS and TC sound [/list] [b]User Interface[/b] [list] [*] Full Screen - when the game is in full screen window mode the game will always be the active window even though other windows are in focus on top of it [*] Fix for booting the game in full screen mode on an AMD will often crash or take a long time to boot [*] Updated and improved car renders for in game car select screens [*] Updated Main Menu Order [*] Removed corner UI animations to improve CEF rendering [*] Updated tyre compound UI colours match official WEC scheme [*] Updated damage simulation settings in advanced options to show fixed options rather than a percentage slider [*] Fixed online race notification overlapping page titles at the top left of the screen [/list] [b]Virtual Reality[/b] [list] [*] Added VR mirror option to graphics settings page [*] Added VR related key binds to UI [*] Added configurable VR UI and HUD render size [*] Fix for undercar shadows only rendering in one eye [*] Adjusted Spectator Camera clip planes to prevent clipping when looking around [*] Added VR specific HUD [*] Revised PFX settings for VR and revised glare settings in general [*] Desaturate environment when in menus in VR. [*] Temporarily disabled motion blur in VR, due to it only working in one eye [*] Updated VR defaults settings on first launch to 1920x1080 VR Mirror and low PFX [*] Fixed applying any Display changes whilst in VR causing the game to freeze [*] Improved UX around out of focus game window in VR by desaturating screen when game isn't in focus [/list] [b]Voice Over[/b] [list] [*] Added missing Green Flag Voice Over at Le Mans [/list] [b]Track Updates[/b] [b]General[/b] [list] [*] Updated all tracks Real Road presets for better and more consistent grip distribution. [/list] [b]Circuit of the Americas [/b] [list] [*] Removed collisions from fuelling rigs [*] Updated back straight track limits to not allow red side aprons [/list] [list] [b]Portimao[/b] [list] [*] Removed collisions from fuelling rigs [*] Fixed AI braking when switching to pit path. [*] Fixed white line pit exit track limits detection not working [/list] [b]Circuit de la Sarthe[/b] [list] [*] Corrected which side of the track Pole Position takes the green flag from [/list] [b]Imola[/b] [list] [*] Corrected which side of the track Pole Position takes the green flag from [*] Fixed pit stands smoothing issues [/list] [b]Sebring[/b] [list] [*] Corrected which side of the track Pole Position takes the green flag from [/list] [b]Bahrain 2023[/b] [list] [*] Corrected which side of the track Pole Position takes the green flag from [/list] [b]Spa-Francorchamps[/b] [list] [*] Updated Spa Rolex gantry with Le Mans Ultimate asset [/list] [b]Car Updates[/b] [b]General[/b] [list] [*] Added new AI Tyre Warmup to all cars [*] New traction control sound samples on all cars [*] Adjusted RealRoad tyre physics sensitivity. Less grip delta as RealRoad increases and less grip delta between rubbered and non-rubbered track surface [*] Re-ordered “Fill Grid” priorities for Hypercar class 2024 season by championship order [*] Updated Cockpit Displays to ensure dashboard units respect user settings [*] Added the ability to set all tyres in the HUD pit menu [*] Added CDA setups for Alpine and Isotta [*] New pit limiter sound updates - linked to RPM [*] Minor volume changes and base adjustments on all LMH and LMDh [/list] [b]Porsche 963[/b] [list] [*] Added second Proton WEC livery [/list] [b]Ferrari 499P [/b] [list] [*] Fixed track map not displaying correctly [*] Added 2024 steering wheel updates [*] Updated interior sounds with new engine samples [/list] [b]Cadillac V-Series.R[/b] [list] [*] Fixed spelling mistake on glove texture [*] Corrected Cadillac #2 LM driver lineup [*] Fixed Felipe Drugovich appearing with incorrect flag [*] Updated interior sounds with new engine samples [/list] [b]Alpine A424[/b] [list] [*] Fixed number plate clipping with body [*] Added cockpit light to Alpine [/list] [b]Peugeot 9X8 2024 [/b] [list] [*] Fixed missing blur on hard tyre compound wheel's spokes [*] Fixed 2024 9X8 to have the same seat adjustment as the 2023 9X8 [/list] [b]Toyota GR010 [/b] [list] [*] Updated Toyota HUD with new graphics for speed and battery[*] [/list] [b]BMW M Hybrid V8[/b] [list] [*] Added new steering wheel from Le Mans onwards [/list] [b]Oreca 07 LMP2[/b] [list] [*] Fix for lights not reflecting in puddles [/list] [b]Chevrolet Corvette C8.R[/b] [list] [*] Fix for extra lights come on when hitting redline [/list] [list] [*] Updated C8R GTE HUD with correct font[*] [/list] [b]Ferrari 488 GTE EVO [/b] [list] [*] Fix for idle sounds missing/too quiet [/list]