Update #1 - June 27th Build

Salvation Hours

Salvation Hours is Single player - First Person Shooter, based on the true story of Benghazi 2012 Attack on American Consulate. Play as one of the GRS Operatives in this slow paced and tactical shooter, developed by one-man development studio 'Wolf Wire Studios'.

Update #1 - Salvation Hours 1) Added a prompt to enter the Training Zone before starting a new game. 2) Reduced damage taken from Enemies on both difficulties overall. 3) Increased damage done by Player’s weapons. 4) Reduced damage taken from Fire in Consulate. 5) Improved the respawn code for Hotel Fight scene. 6) Added an Objective Marker tracker that guides you in some instances, on where to go. Very helpful for fighting sequences near the Consulate. 7) Fixed a Segment that was being resumed before it should actually have been resumed in Chapter 4, due to players accessing the wrong area first. 8) Fixed an issue where ACOG was clipping inside the camera while sprinting. The animation is different now so it won’t clip anymore. 9) Texture Pool Size is now default at 2000 MB not 1000. Increase beyond this if you have more VRAM. Note - If your playthrough was hampered in some way due to these issues, I apologize. I hope these changes warrant you to play once more. Join my discord if you encounter additional bugs. Also, don’t forget to update before playing. Thanks !