Update #1 - Community Feedback Patch

The Light Brigade

An award-winning roguelike VR shooter with realistic gunplay & immersive light magic. Ascend the ranks of The Light Brigade to unlock new weapons, upgrades, classes, and abilities as you fight to restore light to the darkness.

[img]{STEAM_CLAN_IMAGE}/43158798/660e98e98310f541127b9ab9af88ad22ea25d01e.jpg[/img] Hello Soldiers, we've got an enormous amount of feedback since launch and have been hard at work getting everything improved. There are a new graphics settings to have more control for your setup, and a ton of VR settings to customize for your preferences. [img]{STEAM_CLAN_IMAGE}/43158798/58e14e7e4f5066caf9f474666678f1aa899e41f6.gif[/img] The other notable much requested features are redesigning the two-handed to only apply while aiming, trigger to grab the weapon bolt slide, trigger to store ammo, and increased difficulty levels (NG+++). On top of that, we fixed a ton of bugs, balanced lots of weapons and enemies and upgrades, and improved a lot of things in general - thanks to everyone for the feedback, hopefully this improves the feel of the game for everyone. [previewyoutube=2RTovaotpMY;full][/previewyoutube] As always, reach out to us through the steam forums, discord ([url=https://discord.gg/funktroniclabs]link[/url]) or reddit ([url=www.reddit.com/r/LightBrigadeGame/]link[/url]) with feedback or suggestions! These build notes can also be found here: [url=https://funktroniclabs.notion.site/Update-1-Community-Feedback-Patch-d0d29d95826e49b0809b48d5ed5fd170]Update Notes[/url] [h3]Full Changelog[/h3] [list] [*]v459 -> v461 [*]fixed distant sounds playing on player spawn [*]tweaked reduce chest sound volume [*]fixed invisible collider near loadout table [*]improved volkssturmgewehr grab position [*] v451 -> v459 [*]improved angle check on teleport node scan [*]fixed black screen when end run from some scenes [*]fixed blank or wrong donation items from npcs [*]fixed off-hand prime charm button issue [*]fixed entry portal door appsw issue after entering [*]fixed key in belt unlocking chests but not being taken [*]fixed visual issues in death scene from obsidian temple [*]added gun hold yaw offset user setting [*]increased grab radius on grenade pin [*]improved boss 2 shot collisions [*]fixed various culling issues in temple [*]fixed poison duration clamped incorrectly [*]improved boss 1 battle area performance on quest [*]fixed some static chests in necropolis [*]fixed sewer floor culling incorrectly [*]fixed wand recharge time inconsistencies [*]tweaked belt wand collider grab position down slightly [*]fixed chest not spawning in necropolis [*]fixed edge fog in some mountain stages [*]v391 -> v451 [*]added additional NG+ difficulty tier [*]added ammo auto-store on trigger press [*]added auto-store ammo on trigger press [*]added custom turn speed slider [*]added eye tracked foveated rendering for quest pro [*]added game version to main window [*]added graphics setting for mesh quality [*]added graphics setting for postprocess quality [*]added graphics setting for shader quality [*]added grip toggle by default for vive controllers [*]added headset not found message to game view window [*]added left and right deadzone for joystick [*]added legacy mode movement setting [*]added long-hold to delete save on title screen [*]added more graphics options [*]added new aiming-mode movement system (slowdown based on aim, "legacy mode" added in options) [*]added openxr runtime display to game view window [*]added secret #1 (heal on interstitial gem) [*]added setting for grab bolt slide with trigger [*]added setting for keeping real world rotation on stage change [*]added setting for which eye to render in game view [*]added support for local dimming on quest pro [*]added toggle to enable logging [*]added vive-specific custom controller pose [*]added vive/wmr-specific handling for movement sliding controls [*]added vive/wmr-specific handling for teleport controls [*]added WMR openxr plugin [*]fixed ai soldiers rifle holding pose [*]fixed ammo description for volkssturmgewehr vg1-5 [*]fixed area clear happening incorrectly [*]fixed boss 1 dying mid wing attack [*]fixed boss 2 entry door opening after killing boss [*]fixed bugs with player dying during certain boss3 phases [*]fixed chain shot targeting allies [*]fixed chamber bullet being lost on pistolier reload [*]fixed deadzone not applying to teleport and turn [*]fixed end-run not saving rank progress [*]fixed game view window button issues when headset disconnected [*]fixed gem positioning on wands [*]fixed grip toggle setting not actually working [*]fixed handling bad server responses [*]fixed hang on loading screen when server is down [*]fixed haptics issue on bolt slide [*]fixed ironic sniper achievement issues [*]fixed issues with SSAO [*]fixed items in belt being sold in the wishing well [*]fixed many boss 3 issues [*]fixed many objects LOD settings [*]fixed max lives upgrade not working [*]fixed merchant chat dialogs [*]fixed multiple boss3 null references [*]fixed multiple issues handling server being down [*]fixed navmesh issues around end of boss 2 [*]fixed occlusion issues on chapel [*]fixed poison and bleed effects on dead enemies [*]fixed poison incorrectly stacking charm damage [*]fixed post-processing setting causing no post processing [*]fixed prayer upgrades not improving cooldown [*]fixed quest2 space-warp rendering for various guns [*]fixed red dot, now is actually a red dot [*]fixed shadow enemy respawning non visible [*]fixed shadows setting issue causing no shadows [*]fixed shield enemy shield culling too early [*]fixed some culling distances on sewer [*]fixed some loading time issue on combat stages [*]fixed some quest ASW rendering on sewer gates [*]fixed soul-less enemy markers showing incorrectly [*]fixed souls not auto-depositing on game clear [*]fixed stage with missing exit on daily runs [*]fixed stg44 ejected bullets using wrong model [*]fixed tier2 and tier2 colt 1911 sight attachments [*]fixed turning while praying not working [*]fixed twilight tarot affecting boss death sequence [*]fixed ui fading out on bug report window [*]fixed ui toggle position layout [*]fixed various bugs with grenade explosion [*]fixed various bugs with hands when in ghost mode [*]fixed various freezes on boss 3 death [*]fixed various occlusion issues in necropolis [*]fixed various torches and candles cullign issues [*]fixed volkssturmgewehr vg1-5 showing wrong chambered cartridge [*]fixed wrong mesh on boss 2 room [*]improved ashen mountain generation time [*]improved audio for volksturmgewehr vg1-5 shots [*]improved clarity on soul auto-deposit on game clear [*]improved difficulty scaling for bosses [*]improved inventory belt rotation threshold [*]improved kar98 bolt grip position [*]improved kar98k bolt slide grab position [*]improved load time on forest world [*]improved localization for spanish, german, italian and japanese [*]improved performance in chapel stage [*]improved performance in input handling code [*]improved performance in necropolis stages [*]improved quest hand pose [*]improved quest pistol grip position [*]improved red dot visuals for clarity [*]improved shot audio for volkssturmgewehr vg1-5 [*]improved text on tutorial teleport [*]improved tier 2 scope materials [*]improved visuals on red dot sight attachment [*]improved XR settings layout and ordering [*]increased barrel attachment damage [*]increased boss difficulty on NG+ [*]increased damage of low tier kar98k [*]increased deployable dummy health [*]increased deployable dummy HP from 50->100 [*]increased difficulty on NG+ [*]increased effective range of volkssturmgewehr vg1-5 [*]increased high tier upgrade costs [*]increased money upgrade values [*]increased pistolier ammo storage to 12+12 [*]increased poison tick duration [*]increased poison tick duration [*]increased priest revive cooldown time [*]increased recoil on stg-44 [*]increased soul drop rate in NG+ [*]increased wolf run speed 15% [*]reduced grenade throw boost [*]reduced priest heal frequency [/list]