An award-winning roguelike VR shooter with realistic gunplay & immersive light magic. Ascend the ranks of The Light Brigade to unlock new weapons, upgrades, classes, and abilities as you fight to restore light to the darkness.
[img]{STEAM_CLAN_IMAGE}/43158798/660e98e98310f541127b9ab9af88ad22ea25d01e.jpg[/img]
Hello Soldiers, we've got an enormous amount of feedback since launch and have been hard at work getting everything improved. There are a new graphics settings to have more control for your setup, and a ton of VR settings to customize for your preferences.
[img]{STEAM_CLAN_IMAGE}/43158798/58e14e7e4f5066caf9f474666678f1aa899e41f6.gif[/img]
The other notable much requested features are redesigning the two-handed to only apply while aiming, trigger to grab the weapon bolt slide, trigger to store ammo, and increased difficulty levels (NG+++).
On top of that, we fixed a ton of bugs, balanced lots of weapons and enemies and upgrades, and improved a lot of things in general - thanks to everyone for the feedback, hopefully this improves the feel of the game for everyone.
[previewyoutube=2RTovaotpMY;full][/previewyoutube]
As always, reach out to us through the steam forums, discord ([url=https://discord.gg/funktroniclabs]link[/url]) or reddit ([url=www.reddit.com/r/LightBrigadeGame/]link[/url]) with feedback or suggestions!
These build notes can also be found here: [url=https://funktroniclabs.notion.site/Update-1-Community-Feedback-Patch-d0d29d95826e49b0809b48d5ed5fd170]Update Notes[/url]
[h3]Full Changelog[/h3]
[list]
[*]v459 -> v461
[*]fixed distant sounds playing on player spawn
[*]tweaked reduce chest sound volume
[*]fixed invisible collider near loadout table
[*]improved volkssturmgewehr grab position
[*] v451 -> v459
[*]improved angle check on teleport node scan
[*]fixed black screen when end run from some scenes
[*]fixed blank or wrong donation items from npcs
[*]fixed off-hand prime charm button issue
[*]fixed entry portal door appsw issue after entering
[*]fixed key in belt unlocking chests but not being taken
[*]fixed visual issues in death scene from obsidian temple
[*]added gun hold yaw offset user setting
[*]increased grab radius on grenade pin
[*]improved boss 2 shot collisions
[*]fixed various culling issues in temple
[*]fixed poison duration clamped incorrectly
[*]improved boss 1 battle area performance on quest
[*]fixed some static chests in necropolis
[*]fixed sewer floor culling incorrectly
[*]fixed wand recharge time inconsistencies
[*]tweaked belt wand collider grab position down slightly
[*]fixed chest not spawning in necropolis
[*]fixed edge fog in some mountain stages
[*]v391 -> v451
[*]added additional NG+ difficulty tier
[*]added ammo auto-store on trigger press
[*]added auto-store ammo on trigger press
[*]added custom turn speed slider
[*]added eye tracked foveated rendering for quest pro
[*]added game version to main window
[*]added graphics setting for mesh quality
[*]added graphics setting for postprocess quality
[*]added graphics setting for shader quality
[*]added grip toggle by default for vive controllers
[*]added headset not found message to game view window
[*]added left and right deadzone for joystick
[*]added legacy mode movement setting
[*]added long-hold to delete save on title screen
[*]added more graphics options
[*]added new aiming-mode movement system (slowdown based on aim, "legacy mode" added in options)
[*]added openxr runtime display to game view window
[*]added secret #1 (heal on interstitial gem)
[*]added setting for grab bolt slide with trigger
[*]added setting for keeping real world rotation on stage change
[*]added setting for which eye to render in game view
[*]added support for local dimming on quest pro
[*]added toggle to enable logging
[*]added vive-specific custom controller pose
[*]added vive/wmr-specific handling for movement sliding controls
[*]added vive/wmr-specific handling for teleport controls
[*]added WMR openxr plugin
[*]fixed ai soldiers rifle holding pose
[*]fixed ammo description for volkssturmgewehr vg1-5
[*]fixed area clear happening incorrectly
[*]fixed boss 1 dying mid wing attack
[*]fixed boss 2 entry door opening after killing boss
[*]fixed bugs with player dying during certain boss3 phases
[*]fixed chain shot targeting allies
[*]fixed chamber bullet being lost on pistolier reload
[*]fixed deadzone not applying to teleport and turn
[*]fixed end-run not saving rank progress
[*]fixed game view window button issues when headset disconnected
[*]fixed gem positioning on wands
[*]fixed grip toggle setting not actually working
[*]fixed handling bad server responses
[*]fixed hang on loading screen when server is down
[*]fixed haptics issue on bolt slide
[*]fixed ironic sniper achievement issues
[*]fixed issues with SSAO
[*]fixed items in belt being sold in the wishing well
[*]fixed many boss 3 issues
[*]fixed many objects LOD settings
[*]fixed max lives upgrade not working
[*]fixed merchant chat dialogs
[*]fixed multiple boss3 null references
[*]fixed multiple issues handling server being down
[*]fixed navmesh issues around end of boss 2
[*]fixed occlusion issues on chapel
[*]fixed poison and bleed effects on dead enemies
[*]fixed poison incorrectly stacking charm damage
[*]fixed post-processing setting causing no post processing
[*]fixed prayer upgrades not improving cooldown
[*]fixed quest2 space-warp rendering for various guns
[*]fixed red dot, now is actually a red dot
[*]fixed shadow enemy respawning non visible
[*]fixed shadows setting issue causing no shadows
[*]fixed shield enemy shield culling too early
[*]fixed some culling distances on sewer
[*]fixed some loading time issue on combat stages
[*]fixed some quest ASW rendering on sewer gates
[*]fixed soul-less enemy markers showing incorrectly
[*]fixed souls not auto-depositing on game clear
[*]fixed stage with missing exit on daily runs
[*]fixed stg44 ejected bullets using wrong model
[*]fixed tier2 and tier2 colt 1911 sight attachments
[*]fixed turning while praying not working
[*]fixed twilight tarot affecting boss death sequence
[*]fixed ui fading out on bug report window
[*]fixed ui toggle position layout
[*]fixed various bugs with grenade explosion
[*]fixed various bugs with hands when in ghost mode
[*]fixed various freezes on boss 3 death
[*]fixed various occlusion issues in necropolis
[*]fixed various torches and candles cullign issues
[*]fixed volkssturmgewehr vg1-5 showing wrong chambered cartridge
[*]fixed wrong mesh on boss 2 room
[*]improved ashen mountain generation time
[*]improved audio for volksturmgewehr vg1-5 shots
[*]improved clarity on soul auto-deposit on game clear
[*]improved difficulty scaling for bosses
[*]improved inventory belt rotation threshold
[*]improved kar98 bolt grip position
[*]improved kar98k bolt slide grab position
[*]improved load time on forest world
[*]improved localization for spanish, german, italian and japanese
[*]improved performance in chapel stage
[*]improved performance in input handling code
[*]improved performance in necropolis stages
[*]improved quest hand pose
[*]improved quest pistol grip position
[*]improved red dot visuals for clarity
[*]improved shot audio for volkssturmgewehr vg1-5
[*]improved text on tutorial teleport
[*]improved tier 2 scope materials
[*]improved visuals on red dot sight attachment
[*]improved XR settings layout and ordering
[*]increased barrel attachment damage
[*]increased boss difficulty on NG+
[*]increased damage of low tier kar98k
[*]increased deployable dummy health
[*]increased deployable dummy HP from 50->100
[*]increased difficulty on NG+
[*]increased effective range of volkssturmgewehr vg1-5
[*]increased high tier upgrade costs
[*]increased money upgrade values
[*]increased pistolier ammo storage to 12+12
[*]increased poison tick duration
[*]increased poison tick duration
[*]increased priest revive cooldown time
[*]increased recoil on stg-44
[*]increased soul drop rate in NG+
[*]increased wolf run speed 15%
[*]reduced grenade throw boost
[*]reduced priest heal frequency
[/list]